Here is a list of all file members with links to the files they belong to:
- C_CIRCLE
: coord-circle.h
- c_input_reset()
: cio.cc
, cio.h
- C_NEITHER
: los.cc
- C_POINTY
: coord-circle.h
- C_ROUND
: coord-circle.h
- C_SQUARE
: coord-circle.h
- c_str()
: kills.cc
, l_moninf.cc
- C_SUBRAY
: los.cc
- C_SUPERRAY
: los.cc
- calc_dice()
: random.cc
, random.h
- calc_heavy_armour_penalty()
: fight.h
- calc_hp()
: skills2.h
, skills2.cc
- calc_hunger()
: player.cc
, player.h
- calc_mp()
: skills2.cc
, skills2.h
- calc_skill_cost()
: skills.cc
, skills.h
- calc_spell_power()
: spl-cast.cc
, spl-cast.h
- calc_spell_range()
: spl-cast.cc
, spl-cast.h
- calc_total_skill_points()
: skills.cc
, skills.h
- calc_your_attack_delay()
: fight.cc
, fight.h
- calc_your_to_hit()
: fight.h
, fight.cc
- CALL_TIDE_VELOCITY
: dgn-shoals.cc
- callback_map
: dungeon.cc
- can_autopickup()
: items.cc
, items.h
- can_bottle_blood_from_corpse()
: misc.cc
, misc.h
- can_cast_golubrias_passage()
: spl-transloc.cc
, spl-transloc.h
- can_cast_malign_gateway()
: spl-summoning.cc
, spl-summoning.h
- can_cut_meat()
: itemprop.cc
, itemprop.h
- can_equip()
: transform.cc
, transform.h
- can_go_straight()
: mon-stuff.cc
, mon-stuff.h
- can_ingest()
: food.cc
, food.h
- can_learn_spell()
: spl-book.cc
, spl-book.h
- can_place_on_trap()
: mon-place.cc
, mon-place.h
- can_travel_interlevel()
: travel.cc
, travel.h
- can_travel_to()
: travel.cc
, travel.h
- can_wear_armour()
: item_use.cc
, item_use.h
- can_wield()
: item_use.cc
, item_use.h
- cancel_tornado()
: spl-tornado.cc
, spl-damage.h
- cancelable_get_line()
: cio.cc
, cio.h
- cancelable_get_line_autohist
: cio.h
- canned_message_type
: enum.h
- canned_msg()
: stuff.cc
, stuff.h
- canonicalise_file_separator()
: files.cc
, files.h
- cap()
: format.cc
- CARD_BANSHEE
: decks.h
- CARD_BARGAIN
: decks.h
- CARD_BATTLELUST
: decks.h
- CARD_BLADE
: decks.h
- CARD_CRUSADE
: decks.h
- CARD_CURSE
: decks.h
- CARD_DAMNATION
: decks.h
- CARD_DOWSING
: decks.h
- card_effect()
: decks.cc
, decks.h
- CARD_ELIXIR
: decks.h
- CARD_EXPERIENCE
: decks.h
- CARD_FAMINE
: decks.h
- CARD_FEAST
: decks.h
- card_flags_type
: decks.h
- CARD_FLAME
: decks.h
- CARD_FLIGHT
: decks.h
- CARD_FOCUS
: decks.h
- CARD_FROST
: decks.h
- CARD_GENIE
: decks.h
- CARD_GLASS
: decks.h
- CARD_HAMMER
: decks.h
- CARD_HELIX
: decks.h
- CARD_HELM
: decks.h
- CARD_MAP
: decks.h
- CARD_METAMORPHOSIS
: decks.h
- CARD_MINEFIELD
: decks.h
- card_name()
: decks.cc
, decks.h
- CARD_PAIN
: decks.h
- CARD_PORTAL
: decks.h
- CARD_POTION
: decks.h
- CARD_SAGE
: decks.h
- CARD_SHADOW
: decks.h
- CARD_SHUFFLE
: decks.h
- CARD_SOLITUDE
: decks.h
- CARD_SPADE
: decks.h
- CARD_SPARK
: decks.h
- CARD_STAIRS
: decks.h
- CARD_SUMMON_ANIMAL
: decks.h
- CARD_SUMMON_ANY
: decks.h
- CARD_SUMMON_DEMON
: decks.h
- CARD_SUMMON_FLYING
: decks.h
- CARD_SUMMON_SKELETON
: decks.h
- CARD_SUMMON_UGLY
: decks.h
- CARD_SUMMON_WEAPON
: decks.h
- CARD_SWAP
: decks.h
- CARD_SWINE
: decks.h
- CARD_TOMB
: decks.h
- CARD_TORMENT
: decks.h
- CARD_TROWEL
: decks.h
- card_type
: decks.h
- CARD_VELOCITY
: decks.h
- CARD_VENOM
: decks.h
- CARD_VITRIOL
: decks.h
- CARD_WARP
: decks.h
- CARD_WARPWRIGHT
: decks.h
- CARD_WATER
: decks.h
- CARD_WILD_MAGIC
: decks.h
- CARD_WRAITH
: decks.h
- CARD_WRATH
: decks.h
- CARD_XOM
: decks.h
- cards_in_deck()
: decks.cc
, decks.h
- carrying_capacity()
: player.cc
, player.h
- CASE_ESCAPE
: libutil.h
- cast_a_spell()
: spl-cast.cc
, spl-cast.h
- cast_apportation()
: spl-transloc.cc
, spl-transloc.h
- cast_berserk()
: spl-selfench.cc
, spl-selfench.h
- cast_big_c()
: spl-clouds.cc
, spl-clouds.h
- cast_call_canine_familiar()
: spl-summoning.cc
, spl-summoning.h
- cast_call_imp()
: spl-summoning.cc
, spl-summoning.h
- cast_chain_lightning()
: spl-damage.cc
, spl-damage.h
- cast_condensation_shield()
: spl-other.cc
, spl-other.h
- cast_confusing_touch()
: spl-wpnench.cc
, spl-wpnench.h
- cast_conjure_ball_lightning()
: spl-summoning.cc
, spl-summoning.h
- cast_cure_poison()
: spl-other.cc
, spl-other.h
- cast_death_channel()
: spl-other.cc
, spl-other.h
- cast_deaths_door()
: spl-selfench.cc
, spl-selfench.h
- cast_demonic_horde()
: spl-summoning.cc
, spl-summoning.h
- cast_detect_secret_doors()
: spl-goditem.cc
, spl-goditem.h
- cast_discharge()
: spl-damage.cc
, spl-damage.h
- cast_dispersal()
: spl-damage.cc
, spl-damage.h
- cast_evaporate()
: spl-clouds.cc
, spl-clouds.h
- cast_fire_storm()
: spl-damage.cc
, spl-damage.h
- cast_fly()
: spl-selfench.cc
, spl-selfench.h
- cast_fragmentation()
: spl-damage.cc
, spl-damage.h
- cast_fulsome_distillation()
: spl-other.cc
, spl-other.h
- cast_golubrias_passage()
: spl-transloc.cc
, spl-transloc.h
- cast_haunt()
: spl-summoning.cc
, spl-summoning.h
- cast_healing()
: spl-goditem.cc
, spl-goditem.h
- cast_hellfire_burst()
: spl-damage.cc
, spl-damage.h
- cast_ignite_poison()
: spl-damage.cc
, spl-damage.h
- cast_imprison()
: spl-goditem.cc
, spl-goditem.h
- cast_insulation()
: spl-selfench.cc
, spl-selfench.h
- cast_intoxicate()
: spl-other.cc
, spl-other.h
- cast_iood()
: mon-project.cc
, mon-project.h
- cast_liquefaction()
: spl-selfench.cc
, spl-selfench.h
- cast_malign_gateway()
: spl-summoning.cc
, spl-summoning.h
- cast_mass_sleep()
: spl-monench.cc
, spl-monench.h
- cast_passwall()
: spl-other.cc
, spl-other.h
- cast_phase_shift()
: spl-other.cc
, spl-other.h
- cast_portal_projectile()
: spl-transloc.cc
, spl-transloc.h
- cast_refrigeration()
: spl-damage.cc
, spl-damage.h
- cast_regen()
: spl-selfench.cc
, spl-selfench.h
- cast_resist_poison()
: spl-selfench.cc
, spl-selfench.h
- cast_revivification()
: spl-goditem.cc
, spl-goditem.h
- cast_ring_of_flames()
: spl-clouds.cc
, spl-clouds.h
- cast_sandblast()
: spl-damage.cc
, spl-damage.h
- cast_see_invisible()
: spl-selfench.cc
, spl-selfench.h
- cast_selective_amnesia()
: spl-selfench.cc
, spl-selfench.h
- cast_semi_controlled_blink()
: spl-transloc.cc
, spl-transloc.h
- cast_shadow_creatures()
: spl-summoning.cc
, spl-summoning.h
- cast_shatter()
: spl-damage.cc
, spl-damage.h
- cast_silence()
: spl-selfench.cc
, spl-selfench.h
- cast_simulacrum()
: spl-summoning.cc
, spl-summoning.h
- cast_smiting()
: spl-goditem.cc
, spl-goditem.h
- cast_sticks_to_snakes()
: spl-summoning.cc
, spl-summoning.h
- cast_stoneskin()
: spl-other.cc
, spl-other.h
- cast_sublimation_of_blood()
: spl-other.cc
, spl-other.h
- cast_summon_butterflies()
: spl-summoning.cc
, spl-summoning.h
- cast_summon_demon()
: spl-summoning.cc
, spl-summoning.h
- cast_summon_dragon()
: spl-summoning.cc
, spl-summoning.h
- cast_summon_elemental()
: spl-summoning.h
, spl-summoning.cc
- cast_summon_greater_demon()
: spl-summoning.cc
, spl-summoning.h
- cast_summon_horrible_things()
: spl-summoning.cc
, spl-summoning.h
- cast_summon_ice_beast()
: spl-summoning.cc
, spl-summoning.h
- cast_summon_scorpions()
: spl-summoning.cc
, spl-summoning.h
- cast_summon_small_mammals()
: spl-summoning.cc
, spl-summoning.h
- cast_summon_swarm()
: spl-summoning.cc
, spl-summoning.h
- cast_summon_ugly_thing()
: spl-summoning.cc
, spl-summoning.h
- cast_sure_blade()
: spl-wpnench.cc
, spl-wpnench.h
- cast_swiftness()
: spl-selfench.cc
, spl-selfench.h
- cast_tame_beasts()
: spl-monench.h
- cast_teleport_control()
: spl-selfench.cc
, spl-selfench.h
- cast_tornado()
: spl-damage.h
, spl-tornado.cc
- cast_toxic_radiance()
: l_spells.cc
, spl-damage.cc
, spl-damage.h
- cast_tukimas_dance()
: spl-summoning.cc
, spl-summoning.h
- cast_twisted_resurrection()
: spl-summoning.cc
, spl-summoning.h
- catchup_dactions()
: dgn-actions.cc
, dgn-actions.h
- catpath()
: files.cc
, files.h
- causes_rot()
: food.cc
, food.h
- CB_PIETY
: godpassive.h
- CB_PONDEROUS
: godpassive.h
- CB_RCOLD
: godpassive.h
- CB_RFIRE
: godpassive.h
- CB_RNEG
: godpassive.h
- CB_STATS
: godpassive.h
- CC_BANNED
: ng-restr.h
- CC_RESTRICTED
: ng-restr.h
- CC_UNRESTRICTED
: ng-restr.h
- CE_CLEAN
: mon-enum.h
- CE_CONTAMINATED
: mon-enum.h
- CE_HCL
: mon-enum.h
- CE_MUTAGEN_BAD
: mon-enum.h
- CE_MUTAGEN_GOOD
: mon-enum.h
- CE_MUTAGEN_RANDOM
: mon-enum.h
- CE_NOCORPSE
: mon-enum.h
- CE_POISON_CONTAM
: mon-enum.h
- CE_POISONOUS
: mon-enum.h
- CE_RANDOM
: mon-enum.h
- CE_ROTTEN
: mon-enum.h
- cell_func
: spl-util.h
- cell_is_solid()
: terrain.cc
, terrain.h
- cell_see_cell()
: los.cc
, los.h
, losglobal.cc
, losglobal.h
- cellray_ends
: los.cc
- cf_setseed()
: rng.h
- CFLAG_MARKED
: decks.h
- CFLAG_ODDITY
: decks.h
- CFLAG_SEEN
: decks.h
- cgetpos()
: libutil.cc
, libutil.h
- cgetsize()
: libutil.cc
, libutil.h
- cgettopleft()
: libutil.cc
, libutil.h
- cgotoxy()
: libutil.cc
, libutil.h
- CHANCE_ROLL
: mapdef.h
- change_file_extension()
: files.cc
, files.h
- change_labyrinth()
: effects.cc
, effects.h
- change_skill_level()
: skills.h
- change_skill_points()
: skills.cc
, skills.h
- channel_to_colour()
: message.cc
, message.h
- channel_to_str()
: initfile.cc
, initfile.h
- chaos_affect_actor()
: fight.cc
, fight.h
- CHAOS_CLONE
: fight.cc
- CHAOS_HASTE
: fight.cc
- CHAOS_HEAL
: fight.cc
- CHAOS_INVIS
: fight.cc
- CHAOS_MAKE_SHIFTER
: fight.cc
- CHAOS_MISCAST
: fight.cc
- CHAOS_PARALYSIS
: fight.cc
- CHAOS_PETRIFY
: fight.cc
- CHAOS_POLY
: fight.cc
- CHAOS_POLY_UP
: fight.cc
- CHAOS_RAGE
: fight.cc
- CHAOS_SLOW
: fight.cc
- chaos_type
: fight.cc
- CHAR_ATTRIBUTES
: defines.h
- char_choice_restriction
: ng-restr.h
- char_info
: libunix.cc
- char_info_attributes
: libunix.cc
- char_info_character
: libunix.cc
- char_info_colour
: libunix.cc
- char_set_type
: enum.h
- character_at
: libunix.cc
- CHARACTER_SET
: AppHdr.h
- CHATTR_ATTRMASK
: defines.h
- CHATTR_BLINK
: defines.h
- CHATTR_BOLD
: defines.h
- CHATTR_COLMASK
: defines.h
- CHATTR_DIM
: defines.h
- CHATTR_HILITE
: defines.h
- CHATTR_NORMAL
: defines.h
- CHATTR_REVERSE
: defines.h
- CHATTR_STANDOUT
: defines.h
- CHATTR_UNDERLINE
: defines.h
- che_boost()
: godpassive.cc
, godpassive.h
- che_boost_level()
: godpassive.cc
, godpassive.h
- che_boost_type
: godpassive.h
- che_change_type
: godpassive.h
- che_handle_change()
: godpassive.cc
, godpassive.h
- check_amu_the_gourmand()
: food.cc
, food.h
- check_annotation_exclusion_warning()
: stairs.cc
, stairs.h
- check_antennae_detect()
: mutation.cc
, mutation.h
- check_armour_size()
: itemprop.cc
, itemprop.h
- check_awaken()
: shout.cc
, shout.h
- check_blood_corpses_on_ground()
: misc.cc
, misc.h
- check_demonic_guardian()
: mutation.cc
, mutation.h
- check_for_interesting_features()
: travel.cc
, travel.h
- CHECK_INITIALIZED
: tags.cc
- check_item_knowledge()
: itemname.cc
, itemname.h
- check_lua_feature()
: cluautil.h
, l_dgngrd.cc
- check_mkdir()
: files.cc
, files.h
- check_moveto()
: player.cc
, player.h
- check_net_will_hold_monster()
: traps.cc
, traps.h
- check_newer()
: files.cc
, files.h
- check_old_item_warning()
: invent.cc
, invent.h
- check_place_cloud()
: cloud.cc
, cloud.h
- check_skill_level_change()
: skills.cc
, skills.h
- check_stealth()
: player.cc
, player.h
- check_wander_target()
: mon-movetarget.cc
, mon-movetarget.h
- check_warning_inscriptions()
: invent.cc
, invent.h
- check_weapon_wieldable_size()
: itemprop.cc
, itemprop.h
- check_your_resists()
: ouch.cc
, ouch.h
- cheibriados_make_item_ponderous()
: artefact.cc
, artefact.h
- cheibriados_monster_player_speed_delta()
: mon-util.cc
, mon-util.h
- cheibriados_slouch()
: godabil.cc
, godabil.h
- cheibriados_thinks_mons_is_fast()
: mon-util.cc
, mon-util.h
- cheibriados_time_bend()
: godabil.cc
, godabil.h
- cheibriados_time_step()
: godabil.cc
, godabil.h
- choose_ability_menu()
: abl-show.cc
, abl-show.h
- choose_any_monster()
: mon-stuff.cc
, mon-stuff.h
- choose_deck_and_draw()
: decks.cc
, decks.h
- choose_game()
: newgame.cc
, newgame.h
- choose_item_for_quiver()
: quiver.cc
, quiver.h
- choose_random_monster_on_level()
: mon-stuff.cc
, mon-stuff.h
- choose_random_nearby_monster()
: mon-stuff.cc
, mon-stuff.h
- choose_random_weighted()
: random.h
- CHUNK_BASE_NUTRITION
: defines.h
- chunk_is_poisonous()
: food.cc
, food.h
- chunk_nutrition_message()
: food.cc
, food.h
- cio_cleanup()
: stuff.cc
, stuff.h
- cio_init()
: stuff.cc
, stuff.h
- circle_type
: coord-circle.h
- CK_BKSP
: cio.h
- CK_CLEAR
: cio.h
, cmd-keys.h
- CK_CTRL_CLEAR
: cio.h
- CK_CTRL_DOWN
: cio.h
- CK_CTRL_END
: cio.h
- CK_CTRL_HOME
: cio.h
- CK_CTRL_INSERT
: cio.h
- CK_CTRL_LEFT
: cio.h
- CK_CTRL_PGDN
: cio.h
- CK_CTRL_PGUP
: cio.h
- CK_CTRL_RIGHT
: cio.h
- CK_CTRL_UP
: cio.h
- CK_DELETE
: cio.h
- CK_DOWN
: cio.h
- CK_END
: cio.h
- CK_ENTER
: cio.h
- CK_ESCAPE
: cio.h
- CK_HOME
: cio.h
- CK_INSERT
: cio.h
- CK_LEFT
: cio.h
- CK_MOUSE_B1
: cio.h
- CK_MOUSE_B2
: cio.h
- CK_MOUSE_B3
: cio.h
- CK_MOUSE_B4
: cio.h
- CK_MOUSE_B5
: cio.h
- CK_MOUSE_CLICK
: cio.h
- CK_MOUSE_CMD
: cio.h
- CK_MOUSE_MOVE
: cio.h
- CK_PGDN
: cio.h
- CK_PGUP
: cio.h
- CK_RIGHT
: cio.h
- CK_SHIFT_CLEAR
: cio.h
- CK_SHIFT_DOWN
: cio.h
- CK_SHIFT_END
: cio.h
- CK_SHIFT_HOME
: cio.h
- CK_SHIFT_INSERT
: cio.h
- CK_SHIFT_LEFT
: cio.h
- CK_SHIFT_PGDN
: cio.h
- CK_SHIFT_PGUP
: cio.h
- CK_SHIFT_RIGHT
: cio.h
- CK_SHIFT_UP
: cio.h
- CK_UP
: cio.h
- CL_RESETSTACK_RETURN
: clua.cc
- claw_and_tooth_titles
: skills2.cc
- cleansing_flame()
: effects.cc
, effects.h
- CLEANSING_FLAME_GENERIC
: enum.h
- CLEANSING_FLAME_INVOCATION
: enum.h
- cleansing_flame_source_type
: enum.h
- CLEANSING_FLAME_SPELL
: enum.h
- CLEANSING_FLAME_TSO
: enum.h
- clear_colours_on_exit()
: colour.cc
, colour.h
- clear_excludes()
: exclude.cc
, exclude.h
- clear_feature_overrides()
: view.h
- clear_globals_on_exit()
: stuff.cc
, stuff.h
- clear_level_annotation()
: dgn-overview.cc
, dgn-overview.h
- clear_level_exclusion_annotation()
: dgn-overview.cc
, dgn-overview.h
- clear_macro_process_key_delay()
: delay.cc
, delay.h
- clear_map()
: map_knowledge.cc
, map_knowledge.h
- clear_message_store()
: message.cc
, message.h
- clear_message_window()
: message.cc
, message.h
- clear_rays_on_exit()
: los.cc
, los.h
- clear_terrain_visibility()
: map_knowledge.cc
, map_knowledge.h
- clear_to_end_of_line()
: libdos.h
, libunix.cc
, libunix.h
, libw32c.h
- clear_to_end_of_screen()
: libunix.cc
, libunix.h
- clear_trapping_net()
: traps.cc
, traps.h
- clear_zap_info_on_exit()
: beam.cc
, beam.h
- click_travel()
: travel.cc
, travel.h
- CLO_ARENA
: initfile.cc
- CLO_BUILDDB
: initfile.cc
- CLO_CLASS
: initfile.cc
- CLO_DIR
: initfile.cc
- CLO_DUMP_MAPS
: initfile.cc
- CLO_EDIT_SAVE
: initfile.cc
- CLO_EXTRA_OPT_FIRST
: initfile.cc
- CLO_EXTRA_OPT_LAST
: initfile.cc
- CLO_HELP
: initfile.cc
- CLO_MACRO
: initfile.cc
- CLO_MAPSTAT
: initfile.cc
- CLO_MORGUE
: initfile.cc
- CLO_NAME
: initfile.cc
- CLO_NOPS
: initfile.cc
- CLO_PLAIN
: initfile.cc
- CLO_PRINT_CHARSET
: initfile.cc
- CLO_RACE
: initfile.cc
- CLO_RC
: initfile.cc
- CLO_RCDIR
: initfile.cc
- CLO_SAVE_VERSION
: initfile.cc
- CLO_SCOREFILE
: initfile.cc
- CLO_SCORES
: initfile.cc
- CLO_SCRIPT
: initfile.cc
- CLO_SEED
: initfile.cc
- CLO_SPRINT
: initfile.cc
- CLO_SPRINT_MAP
: initfile.cc
- CLO_TEST
: initfile.cc
- CLO_TSCORES
: initfile.cc
- CLO_VERSION
: initfile.cc
- CLO_VSCORES
: initfile.cc
- CLO_ZOTDEF
: initfile.cc
- CLONE
: losparam.h
- clone_master_key
: mon-clone.cc
- clone_mons()
: mon-clone.cc
, mon-clone.h
- clone_slave_key
: mon-clone.cc
- cloud2beam()
: cloud.cc
, cloud.h
- CLOUD_BLACK_SMOKE
: enum.h
- CLOUD_BLUE_SMOKE
: enum.h
- CLOUD_CHAOS
: enum.h
- CLOUD_COLD
: enum.h
- CLOUD_DEBUGGING
: enum.h
- CLOUD_FIRE
: enum.h
- CLOUD_FOREST_FIRE
: enum.h
- cloud_func
: spl-util.h
- CLOUD_GLOOM
: enum.h
- CLOUD_GREY_SMOKE
: enum.h
- cloud_has_negative_side_effects()
: cloud.cc
- CLOUD_HOLY_FLAMES
: enum.h
- CLOUD_INK
: enum.h
- cloud_interacts_with_terrain()
: cloud.cc
- cloud_is_cosmetic()
: cloud.cc
- cloud_is_inferior()
: cloud.cc
- cloud_is_smoke()
: cloud.cc
- CLOUD_MAGIC_TRAIL
: enum.h
- CLOUD_MIASMA
: enum.h
- CLOUD_MIST
: enum.h
- CLOUD_MUTAGENIC
: enum.h
- cloud_name_at_index()
: cloud.cc
, cloud.h
- CLOUD_NONE
: enum.h
- CLOUD_OPAQUE_FIRST
: enum.h
- CLOUD_OPAQUE_LAST
: enum.h
- CLOUD_POISON
: enum.h
- CLOUD_PURPLE_SMOKE
: enum.h
- CLOUD_RAIN
: enum.h
- CLOUD_RANDOM
: enum.h
- CLOUD_STEAM
: enum.h
- CLOUD_STINK
: enum.h
- CLOUD_TLOC_ENERGY
: enum.h
- CLOUD_TORNADO
: enum.h
- cloud_type
: enum.h
- cloud_type_at()
: cloud.h
, cloud.cc
- cloud_type_name()
: cloud.cc
, cloud.h
- clrscr()
: libunix.h
, libw32c.h
, libunix.cc
- clua
: clua.h
, main.cc
- clua_get_item()
: cluautil.h
, l_item.cc
- CLUA_MAX_MEMORY_USE
: AppHdr.h
, clua.h
- clua_new_userdata()
: cluautil.h
- clua_push_coord()
: cluautil.h
- clua_push_dgn_event()
: cluautil.cc
, cluautil.h
- clua_push_item()
: cluautil.h
, l_item.cc
, l_libs.h
- clua_push_map()
: cluautil.h
, cluautil.cc
- clua_pushcxxstring()
: cluautil.cc
, cluautil.h
- clua_pushpoint()
: cluautil.h
, cluautil.cc
- clua_register_metatable()
: cluautil.cc
, cluautil.h
- clua_stringtable()
: cluautil.cc
, cluautil.h
- cluaopen_crawl()
: l_crawl.cc
, l_libs.h
- cluaopen_file()
: l_libs.h
, l_file.cc
- cluaopen_food()
: l_food.cc
, l_libs.h
- cluaopen_globals()
: l_libs.h
, l_global.cc
- cluaopen_item()
: l_item.cc
, l_libs.h
- cluaopen_kills()
: l_libs.h
, kills.cc
- cluaopen_moninf()
: l_libs.h
, l_moninf.cc
- cluaopen_options()
: l_libs.h
, l_option.cc
- cluaopen_travel()
: l_libs.h
, l_travel.cc
- cluaopen_view()
: l_view.cc
, l_libs.h
- cluaopen_you()
: l_libs.h
, l_you.cc
- CMD_ADJUST_INVENTORY
: enum.h
- CMD_ANNOTATE_LEVEL
: enum.h
- cmd_array
: travel.cc
- CMD_BUTCHER
: enum.h
- CMD_CAST_SPELL
: enum.h
- CMD_CHARACTER_DUMP
: enum.h
- CMD_CLEAR_MAP
: enum.h
- CMD_CLOSE_DOOR
: enum.h
- CMD_CYCLE_QUIVER_BACKWARD
: enum.h
- CMD_CYCLE_QUIVER_FORWARD
: enum.h
- CMD_DESTROY_ITEM
: enum.h
- CMD_DISABLE_MORE
: enum.h
- CMD_DISARM_TRAP
: enum.h
- CMD_DISPLAY_CHARACTER_STATUS
: enum.h
- CMD_DISPLAY_COMMANDS
: enum.h
- CMD_DISPLAY_INVENTORY
: enum.h
- CMD_DISPLAY_KNOWN_OBJECTS
: enum.h
- CMD_DISPLAY_MAP
: enum.h
- CMD_DISPLAY_MUTATIONS
: enum.h
- CMD_DISPLAY_OVERMAP
: enum.h
- CMD_DISPLAY_RELIGION
: enum.h
- CMD_DISPLAY_SKILLS
: enum.h
- CMD_DISPLAY_SPELLS
: enum.h
- CMD_DROP
: enum.h
- CMD_EAT
: enum.h
- CMD_ENABLE_MORE
: enum.h
- CMD_EVOKE
: enum.h
- CMD_EVOKE_WIELDED
: enum.h
- CMD_EXAMINE_OBJECT
: enum.h
- CMD_EXPERIENCE_CHECK
: enum.h
- CMD_EXPLORE
: enum.h
- CMD_FIRE
: enum.h
- CMD_FIX_WAYPOINT
: enum.h
- CMD_FORCE_CAST_SPELL
: enum.h
- CMD_FORGET_STASH
: enum.h
- CMD_FULL_VIEW
: enum.h
- CMD_GO_DOWNSTAIRS
: enum.h
- CMD_GO_UPSTAIRS
: enum.h
- CMD_INSCRIBE_ITEM
: enum.h
- CMD_INSPECT_FLOOR
: enum.h
- CMD_INTERLEVEL_TRAVEL
: enum.h
- CMD_LIST_ARMOUR
: enum.h
- CMD_LIST_EQUIPMENT
: enum.h
- CMD_LIST_GOLD
: enum.h
- CMD_LIST_JEWELLERY
: enum.h
- CMD_LIST_WEAPONS
: enum.h
- CMD_LOOK_AROUND
: enum.h
- CMD_MACRO_ADD
: enum.h
- CMD_MAKE_NOTE
: enum.h
- CMD_MAP_ADD_WAYPOINT
: enum.h
- CMD_MAP_CLEAR_EXCLUDES
: enum.h
- CMD_MAP_CLEAR_MAP
: enum.h
- CMD_MAP_EXCLUDE_AREA
: enum.h
- CMD_MAP_EXCLUDE_RADIUS
: enum.h
- CMD_MAP_EXIT_MAP
: enum.h
- CMD_MAP_FIND_ALTAR
: enum.h
- CMD_MAP_FIND_DOWNSTAIR
: enum.h
- CMD_MAP_FIND_EXCLUDED
: enum.h
- CMD_MAP_FIND_F
: enum.h
- CMD_MAP_FIND_PORTAL
: enum.h
- CMD_MAP_FIND_STASH
: enum.h
- CMD_MAP_FIND_STASH_REVERSE
: enum.h
- CMD_MAP_FIND_TRAP
: enum.h
- CMD_MAP_FIND_UPSTAIR
: enum.h
- CMD_MAP_FIND_WAYPOINT
: enum.h
- CMD_MAP_FIND_YOU
: enum.h
- CMD_MAP_FORGET
: enum.h
- CMD_MAP_GOTO_LEVEL
: enum.h
- CMD_MAP_GOTO_TARGET
: enum.h
- CMD_MAP_HELP
: enum.h
- CMD_MAP_JUMP_DOWN
: enum.h
- CMD_MAP_JUMP_DOWN_LEFT
: enum.h
- CMD_MAP_JUMP_DOWN_RIGHT
: enum.h
- CMD_MAP_JUMP_LEFT
: enum.h
- CMD_MAP_JUMP_RIGHT
: enum.h
- CMD_MAP_JUMP_UP
: enum.h
- CMD_MAP_JUMP_UP_LEFT
: enum.h
- CMD_MAP_JUMP_UP_RIGHT
: enum.h
- CMD_MAP_MOVE_DOWN
: enum.h
- CMD_MAP_MOVE_DOWN_LEFT
: enum.h
- CMD_MAP_MOVE_DOWN_RIGHT
: enum.h
- CMD_MAP_MOVE_LEFT
: enum.h
- CMD_MAP_MOVE_RIGHT
: enum.h
- CMD_MAP_MOVE_UP
: enum.h
- CMD_MAP_MOVE_UP_LEFT
: enum.h
- CMD_MAP_MOVE_UP_RIGHT
: enum.h
- CMD_MAP_NEXT_LEVEL
: enum.h
- CMD_MAP_PREV_LEVEL
: enum.h
- CMD_MAP_SCROLL_DOWN
: enum.h
- CMD_MAP_SCROLL_UP
: enum.h
- CMD_MAP_WIZARD_TELEPORT
: enum.h
- CMD_MAX_CMD
: enum.h
- CMD_MAX_NORMAL
: enum.h
- CMD_MAX_OVERMAP
: enum.h
- CMD_MAX_TARGET
: enum.h
- CMD_MEMORISE_SPELL
: enum.h
- CMD_MIN_OVERMAP
: enum.h
- CMD_MIN_SYNTHETIC
: enum.h
- CMD_MIN_TARGET
: enum.h
- CMD_MOUSE_CLICK
: enum.h
- CMD_MOUSE_MOVE
: enum.h
- CMD_MOVE_DOWN
: enum.h
- CMD_MOVE_DOWN_LEFT
: enum.h
- CMD_MOVE_DOWN_RIGHT
: enum.h
- CMD_MOVE_LEFT
: enum.h
- CMD_MOVE_NOWHERE
: enum.h
, cmd-keys.h
- CMD_MOVE_RIGHT
: enum.h
- CMD_MOVE_UP
: enum.h
- CMD_MOVE_UP_LEFT
: enum.h
- CMD_MOVE_UP_RIGHT
: enum.h
- CMD_NEXT_CMD
: enum.h
- CMD_NO_CMD
: enum.h
- CMD_NO_CMD_DEFAULT
: enum.h
- CMD_OPEN_DOOR
: enum.h
- CMD_OPEN_DOOR_DOWN
: enum.h
- CMD_OPEN_DOOR_DOWN_LEFT
: enum.h
- CMD_OPEN_DOOR_DOWN_RIGHT
: enum.h
- CMD_OPEN_DOOR_LEFT
: enum.h
- CMD_OPEN_DOOR_RIGHT
: enum.h
- CMD_OPEN_DOOR_UP
: enum.h
- CMD_OPEN_DOOR_UP_LEFT
: enum.h
- CMD_OPEN_DOOR_UP_RIGHT
: enum.h
- CMD_PICKUP
: enum.h
- CMD_PICKUP_QUANTITY
: enum.h
- CMD_PRAY
: enum.h
- CMD_PREV_CMD_AGAIN
: enum.h
- CMD_QUAFF
: enum.h
- CMD_QUIT
: enum.h
- CMD_QUIVER_ITEM
: enum.h
- CMD_READ
: enum.h
- CMD_READ_MESSAGES
: enum.h
- CMD_REDRAW_SCREEN
: enum.h
- CMD_REMOVE_ARMOUR
: enum.h
- CMD_REMOVE_JEWELLERY
: enum.h
- CMD_REPEAT_CMD
: enum.h
- CMD_REPLAY_MESSAGES
: enum.h
- CMD_RESISTS_SCREEN
: enum.h
- CMD_REST
: enum.h
- CMD_RUN_DOWN
: enum.h
- CMD_RUN_DOWN_LEFT
: enum.h
- CMD_RUN_DOWN_RIGHT
: enum.h
- CMD_RUN_LEFT
: enum.h
- CMD_RUN_RIGHT
: enum.h
- CMD_RUN_UP
: enum.h
- CMD_RUN_UP_LEFT
: enum.h
- CMD_RUN_UP_RIGHT
: enum.h
- CMD_SAVE_GAME
: enum.h
- CMD_SAVE_GAME_NOW
: enum.h
- CMD_SEARCH
: enum.h
- CMD_SEARCH_STASHES
: enum.h
- CMD_SHOUT
: enum.h
- CMD_SHOW_TERRAIN
: enum.h
- CMD_SUSPEND_GAME
: enum.h
- CMD_TARGET_CANCEL
: enum.h
- CMD_TARGET_CYCLE_BACK
: enum.h
- CMD_TARGET_CYCLE_BEAM
: enum.h
- CMD_TARGET_CYCLE_FORWARD
: enum.h
- CMD_TARGET_CYCLE_MLIST
: enum.h
- CMD_TARGET_CYCLE_MLIST_END
: enum.h
- CMD_TARGET_CYCLE_TARGET_MODE
: enum.h
- CMD_TARGET_DESCRIBE
: enum.h
- CMD_TARGET_DIR_DOWN
: enum.h
- CMD_TARGET_DIR_DOWN_LEFT
: enum.h
- CMD_TARGET_DIR_DOWN_RIGHT
: enum.h
- CMD_TARGET_DIR_LEFT
: enum.h
- CMD_TARGET_DIR_RIGHT
: enum.h
- CMD_TARGET_DIR_UP
: enum.h
- CMD_TARGET_DIR_UP_LEFT
: enum.h
- CMD_TARGET_DIR_UP_RIGHT
: enum.h
- CMD_TARGET_DOWN
: enum.h
- CMD_TARGET_DOWN_LEFT
: enum.h
- CMD_TARGET_DOWN_RIGHT
: enum.h
- CMD_TARGET_EXCLUDE
: enum.h
- CMD_TARGET_FIND_ALTAR
: enum.h
- CMD_TARGET_FIND_DOWNSTAIR
: enum.h
- CMD_TARGET_FIND_PORTAL
: enum.h
- CMD_TARGET_FIND_TRAP
: enum.h
- CMD_TARGET_FIND_UPSTAIR
: enum.h
- CMD_TARGET_FIND_YOU
: enum.h
- CMD_TARGET_HELP
: enum.h
- CMD_TARGET_LEFT
: enum.h
- CMD_TARGET_MAYBE_PREV_TARGET
: enum.h
- CMD_TARGET_MOUSE_MOVE
: enum.h
- CMD_TARGET_MOUSE_SELECT
: enum.h
- CMD_TARGET_OBJ_CYCLE_BACK
: enum.h
- CMD_TARGET_OBJ_CYCLE_FORWARD
: enum.h
- CMD_TARGET_OLD_SPACE
: enum.h
- CMD_TARGET_PREV_TARGET
: enum.h
- CMD_TARGET_RIGHT
: enum.h
- CMD_TARGET_SELECT
: enum.h
- CMD_TARGET_SELECT_ENDPOINT
: enum.h
- CMD_TARGET_SELECT_FORCE
: enum.h
- CMD_TARGET_SELECT_FORCE_ENDPOINT
: enum.h
- CMD_TARGET_SHOW_PROMPT
: enum.h
- CMD_TARGET_TOGGLE_BEAM
: enum.h
- CMD_TARGET_TOGGLE_MLIST
: enum.h
- CMD_TARGET_UP
: enum.h
- CMD_TARGET_UP_LEFT
: enum.h
- CMD_TARGET_UP_RIGHT
: enum.h
- CMD_TARGET_WIZARD_BLESS_MONSTER
: enum.h
- CMD_TARGET_WIZARD_DEBUG_MONSTER
: enum.h
- CMD_TARGET_WIZARD_DEBUG_PORTAL
: enum.h
- CMD_TARGET_WIZARD_GAIN_LEVEL
: enum.h
- CMD_TARGET_WIZARD_GIVE_ITEM
: enum.h
- CMD_TARGET_WIZARD_HEAL_MONSTER
: enum.h
- CMD_TARGET_WIZARD_HURT_MONSTER
: enum.h
- CMD_TARGET_WIZARD_MAKE_FRIENDLY
: enum.h
- CMD_TARGET_WIZARD_MAKE_SHOUT
: enum.h
- CMD_TARGET_WIZARD_MAKE_SUMMONED
: enum.h
- CMD_TARGET_WIZARD_MISCAST
: enum.h
- CMD_TARGET_WIZARD_MOVE
: enum.h
- CMD_TARGET_WIZARD_PATHFIND
: enum.h
- CMD_TARGET_WIZARD_POLYMORPH
: enum.h
- CMD_THROW_ITEM_NO_QUIVER
: enum.h
- cmd_to_key_map
: macro.cc
- cmd_to_name_map
: macro.cc
- CMD_TOGGLE_AUTOPICKUP
: enum.h
- CMD_TOGGLE_FRIENDLY_PICKUP
: enum.h
- CMD_USE_ABILITY
: enum.h
- CMD_WEAPON_SWAP
: enum.h
- CMD_WEAR_ARMOUR
: enum.h
- CMD_WEAR_JEWELLERY
: enum.h
- CMD_WIELD_WEAPON
: enum.h
- CMD_WIZARD
: enum.h
- CMD_ZAP_WAND
: enum.h
- cmp_weapon_size()
: itemprop.h
, itemprop.cc
- coinflip()
: l_crawl.cc
, random.h
, random.cc
- COL_EMPOWERED
: spl-util.h
- COL_FAVORED
: spl-util.h
- COL_FORBIDDEN
: spl-util.h
- COL_INAPPLICABLE
: spl-util.h
- COL_MEMORIZED
: spl-util.h
- COL_TO_REPLACE_DARKGREY
: AppHdr.h
- COL_UNKNOWN
: spl-util.h
- COL_UNMEMORIZED
: spl-util.h
- COL_USELESS
: spl-util.h
- COLFLAG_CURSES_BRIGHTEN
: defines.h
- COLFLAG_FEATURE_ITEM
: defines.h
- COLFLAG_FRIENDLY_MONSTER
: defines.h
- COLFLAG_ITEM_HEAP
: defines.h
- COLFLAG_MASK
: defines.h
- COLFLAG_MAYSTAB
: defines.h
- COLFLAG_NEUTRAL_MONSTER
: defines.h
- COLFLAG_REVERSE
: defines.h
- COLFLAG_TRAP_ITEM
: defines.h
- COLFLAG_WILLSTAB
: defines.h
- collect_connection_data()
: mon-abil.cc
- collect_foe_positions()
: mon-abil.cc
- collect_radius_points()
: effects.cc
, effects.h
- collect_tentacles()
: mon-abil.cc
- COLORS
: defines.h
- colour_for_labrat_adjective()
: ghost.cc
, ghost.h
- COLOUR_OPTION
: initfile.cc
- COLOUR_OPTION_NAMED
: initfile.cc
- colour_string()
: tagstring.cc
, tagstring.h
- colour_to_str()
: colour.h
, colour.cc
- cols
: colour.cc
- comma_separated_line()
: libutil.h
- command_to_key()
: macro.cc
, macro.h
- command_to_name()
: macro.cc
, macro.h
- command_to_string()
: macro.cc
, macro.h
- command_type
: enum.h
- commandline_option_type
: initfile.cc
- compare_item()
: invent.cc
- compare_item_str()
: invent.cc
- compare_monsters_attitude()
: output.cc
, output.h
- compare_type
: los.cc
- Compass
: directn.h
, main.cc
- compilation_info()
: version.h
, version.cc
- COMPILE_CHECK
: debug.h
- compile_glob_pattern()
: pattern.cc
, pattern.h
- compile_pattern()
: pattern.cc
, pattern.h
- complexity_lt()
: los.cc
- conduct_electricity()
: effects.h
, effects.cc
- conduct_type
: enum.h
- CONFIRM_ALL_EASY
: enum.h
- CONFIRM_CANCEL
: enum.h
- confirm_level_type
: enum.h
- CONFIRM_NONE
: enum.h
- CONFIRM_NONE_EASY
: enum.h
- CONFIRM_PROMPT
: enum.h
- confirm_prompt_type
: enum.h
- CONFIRM_SAFE_EASY
: enum.h
- confuse_player()
: player.cc
, player.h
- conjure_flame()
: spl-clouds.cc
, spl-clouds.h
- connected_doors()
: terrain.h
, terrain.cc
- connectivity
: dungeon.cc
- CONST_INT_CAST
: store.cc
- constant()
: random-var.h
, random-var.cc
- contaminate_player()
: player.cc
, player.h
- context_for_command()
: macro.cc
, macro.h
- CONTROL
: defines.h
- convert2bad()
: itemprop.h
, itemprop.cc
- convert2good()
: itemprop.h
, itemprop.cc
- coord_list
: dungeon.cc
- coord_predicate
: externs.h
- coord_set
: dungeon.cc
- coord_weight
: teleport.cc
- COORDS
: cluautil.h
- COORDSHOW
: cluautil.h
- copy_item_to_grid()
: items.cc
, items.h
- COPY_PTR
: store.cc
- corpse_at()
: items.h
, items.cc
- CORPSE_BODY
: itemprop-enum.h
- corpse_effect_type
: mon-enum.h
- corpse_freshness()
: itemprop.cc
, itemprop.h
- CORPSE_NAME_KEY
: itemname.h
- CORPSE_NAME_TYPE_KEY
: itemname.h
- CORPSE_NEVER_DECAYS
: defines.h
- corpse_rot()
: spl-clouds.h
, spl-clouds.cc
- CORPSE_SKELETON
: itemprop-enum.h
- corpse_type
: itemprop-enum.h
- corrode_monster()
: mon-stuff.h
, mon-stuff.cc
- count_allies()
: mon-stuff.cc
, mon-stuff.h
- count_bits()
: spl-util.cc
, spl-util.h
- count_corpses_in_pack()
: food.cc
, food.h
- count_desc_lines()
: describe.cc
, describe.h
- count_detected_mons()
: map_knowledge.cc
, map_knowledge.h
- count_linebreaks()
: format.h
, format.cc
- count_malign_gateways()
: misc.cc
, misc.h
- count_mara_fakes()
: mislead.cc
, mislead.h
- count_monsters()
: mon-stuff.cc
, mon-stuff.h
- count_neighbours()
: dungeon.h
, dungeon.cc
, dungeon.h
- count_neighbours_with_func()
: terrain.h
, terrain.cc
- count_occurrences()
: libutil.h
, libutil.cc
- count_relevant_monsters()
: abl-show.cc
- count_staff_spells()
: spl-book.h
, spl-book.cc
- count_traps()
: traps.cc
, traps.h
- count_worn_ego()
: player.h
, player.cc
- counted_monster
: spl-damage.cc
- counted_monster_list
: spl-damage.cc
- cprintf()
: libunix.h
, libunix.cc
, libw32c.h
- CRAWL
: version.h
- crawl_state
: state.h
, main.cc
- crawl_view
: viewgeom.h
, view.cc
- CrawlIsCrashing
: errors.h
, stuff.cc
- CrawlIsExiting
: dbg-asrt.cc
, stuff.cc
- create_item_named()
: makeitem.h
, makeitem.cc
- create_monster()
: mon-place.h
, mon-place.cc
- create_pond()
: decks.h
, decks.cc
- create_sanctuary()
: areas.h
, areas.cc
- create_trap()
: zotdef.h
, zotdef.cc
- create_wanderer()
: ng-wanderer.cc
, ng-wanderer.h
- create_zotdef_ally()
: zotdef.h
, zotdef.cc
- crosstrain_bonus()
: skills2.cc
, skills2.h
- crosstrain_other()
: skills2.cc
, skills2.h
- cscroll()
: libutil.cc
, libutil.h
- CSET_ASCII
: enum.h
- CSET_DEC
: enum.h
- CSET_IBM
: enum.h
- CSET_UNICODE
: enum.h
- curare_hits_player()
: player.h
, player.cc
- curr_excludes
: exclude.cc
, exclude.h
, travel.cc
- CURRENT_ACTION_SIZE
: skills2.cc
- current_delay_action()
: delay.h
, delay.cc
- current_level_ambient_noise()
: branch.h
, branch.cc
- current_level_parent()
: branch.cc
, branch.h
- curse_an_item()
: mon-stuff.h
, mon-stuff.cc
- CURSES_OPTION
: initfile.cc
- CURSES_OPTION_NAMED
: initfile.cc
- CURSES_SET_ESCDELAY
: AppHdr.h
- CURSES_USE_KEYPAD
: AppHdr.h
- cursorxy()
: cio.h
, cio.cc
, cio.h
- CYAN
: defines.h
- cycle_exclude_radius()
: exclude.cc
, exclude.h
- CYCLE_INTERVAL
: defines.h
- CYCLE_LENGTH
: defines.h