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Functions | |
void | cast_mass_sleep (int pow) |
void | cast_tame_beasts (int pow) |
bool | backlight_monsters (coord_def where, int pow, int garbage) |
bool | do_slow_monster (monster *mon, kill_category whose_kill) |
bool | project_noise () |
bool backlight_monsters | ( | coord_def | where, | |
int | pow, | |||
int | garbage | |||
) |
void cast_mass_sleep | ( | int | pow | ) |
void cast_tame_beasts | ( | int | pow | ) |
bool do_slow_monster | ( | monster * | mon, | |
kill_category | whose_kill | |||
) |
bool project_noise | ( | ) |