#include "AppHdr.h"
#include "skills.h"
#include <algorithm>
#include <string.h>
#include <stdlib.h>
#include "externs.h"
#include "godabil.h"
#include "hints.h"
#include "itemprop.h"
#include "notes.h"
#include "output.h"
#include "player.h"
#include "random.h"
#include "skills2.h"
#include "spl-cast.h"
#include "sprint.h"
#include "state.h"
Defines | |
#define | MAX_COST_LIMIT 250 |
#define | MAX_SPENDING_LIMIT 250 |
Functions | |
int | skill_cost_needed (int level) |
void | calc_total_skill_points (void) |
int | calc_skill_cost (int skill_cost_level, int skill_level) |
void | check_skill_level_change (skill_type sk, bool do_level_up) |
int | exercise (skill_type exsk, int deg) |
void | change_skill_points (skill_type sk, int points, bool do_level_up) |
#define MAX_COST_LIMIT 250 |
#define MAX_SPENDING_LIMIT 250 |
int calc_skill_cost | ( | int | skill_cost_level, | |
int | skill_level | |||
) |
void calc_total_skill_points | ( | void | ) |
void change_skill_points | ( | skill_type | sk, | |
int | points, | |||
bool | do_level_up | |||
) |
void check_skill_level_change | ( | skill_type | sk, | |
bool | do_level_up | |||
) |
int exercise | ( | skill_type | exsk, | |
int | deg | |||
) |
int skill_cost_needed | ( | int | level | ) |