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Functions | |
bool | check_annotation_exclusion_warning () |
void | down_stairs (dungeon_feature_type force_stair=DNGN_UNSEEN, entry_cause_type entry_cause=EC_UNKNOWN, const level_id *force_dest=NULL) |
void | up_stairs (dungeon_feature_type force_stair=DNGN_UNSEEN, entry_cause_type entry_cause=EC_UNKNOWN) |
void | new_level (bool restore=false) |
int | runes_in_pack (std::vector< int > &runes) |
dungeon_feature_type | random_stair () |
bool check_annotation_exclusion_warning | ( | ) |
void down_stairs | ( | dungeon_feature_type | force_stair = DNGN_UNSEEN , |
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entry_cause_type | entry_cause = EC_UNKNOWN , |
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const level_id * | force_dest = NULL | |||
) |
void new_level | ( | bool | restore = false |
) |
dungeon_feature_type random_stair | ( | ) |
int runes_in_pack | ( | std::vector< int > & | runes | ) |
void up_stairs | ( | dungeon_feature_type | force_stair = DNGN_UNSEEN , |
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entry_cause_type | entry_cause = EC_UNKNOWN | |||
) |