#include "AppHdr.h"
#include "clua.h"
#include "cluautil.h"
#include "l_libs.h"
#include "coord.h"
#include "directn.h"
#include "dungeon.h"
#include "env.h"
#include "libutil.h"
#include "terrain.h"
Defines | |
#define | FEAT(f, pos) dungeon_feature_type f = check_lua_feature(ls, pos) |
Functions | |
dungeon_feature_type | check_lua_feature (lua_State *ls, int idx) |
LUAFN (dgn_distance) | |
LUAFN (dgn_seen_replace_feat) | |
Variables | |
struct luaL_reg | dgn_grid_dlib [] |
#define FEAT | ( | f, | |||
pos | ) | dungeon_feature_type f = check_lua_feature(ls, pos) |
dungeon_feature_type check_lua_feature | ( | lua_State * | ls, | |
int | idx | |||
) |
LUAFN | ( | dgn_seen_replace_feat | ) |
LUAFN | ( | dgn_distance | ) |
struct luaL_reg dgn_grid_dlib[] |
Initial value:
{ { "feature_number", dgn_feature_number }, { "feature_name", dgn_feature_name }, { "feature_desc", dgn_feature_desc }, { "feature_desc_at", dgn_feature_desc_at }, { "set_feature_desc_short", dgn_set_feature_desc_short }, { "set_feature_desc_long", dgn_set_feature_desc_long }, { "set_feature_quote", dgn_set_feature_quote }, { "seen_replace_feat", dgn_seen_replace_feat }, { "grid", dgn_grid }, { "max_bounds", dgn_max_bounds }, { "in_bounds", dgn_in_bounds }, { "distance", dgn_distance }, { NULL, NULL } }