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Enumerations |
enum | armour_type {
ARM_ROBE,
ARM_LEATHER_ARMOUR,
ARM_RING_MAIL,
ARM_SCALE_MAIL,
ARM_CHAIN_MAIL,
ARM_SPLINT_MAIL,
ARM_BANDED_MAIL,
ARM_PLATE_MAIL,
ARM_CLOAK,
ARM_CAP,
ARM_WIZARD_HAT,
ARM_HELMET,
ARM_GLOVES,
ARM_BOOTS,
ARM_BUCKLER,
ARM_SHIELD,
ARM_LARGE_SHIELD,
ARM_MAX_RACIAL = ARM_LARGE_SHIELD,
ARM_CRYSTAL_PLATE_MAIL,
ARM_MIN_UNBRANDED = ARM_CRYSTAL_PLATE_MAIL,
ARM_ANIMAL_SKIN,
ARM_TROLL_HIDE,
ARM_TROLL_LEATHER_ARMOUR,
ARM_DRAGON_HIDE,
ARM_DRAGON_ARMOUR,
ARM_ICE_DRAGON_HIDE,
ARM_ICE_DRAGON_ARMOUR,
ARM_STEAM_DRAGON_HIDE,
ARM_STEAM_DRAGON_ARMOUR,
ARM_MOTTLED_DRAGON_HIDE,
ARM_MOTTLED_DRAGON_ARMOUR,
ARM_STORM_DRAGON_HIDE,
ARM_STORM_DRAGON_ARMOUR,
ARM_GOLD_DRAGON_HIDE,
ARM_GOLD_DRAGON_ARMOUR,
ARM_SWAMP_DRAGON_HIDE,
ARM_SWAMP_DRAGON_ARMOUR,
ARM_PEARL_DRAGON_HIDE,
ARM_PEARL_DRAGON_ARMOUR,
ARM_MAX_UNBRANDED = ARM_PEARL_DRAGON_ARMOUR,
ARM_CENTAUR_BARDING,
ARM_NAGA_BARDING,
NUM_ARMOURS
} |
enum | armour_property_type { PARM_AC,
PARM_EVASION
} |
enum | boot_type { TBOOT_BOOTS = 0,
TBOOT_NAGA_BARDING,
TBOOT_CENTAUR_BARDING,
NUM_BOOT_TYPES
} |
enum | brand_type {
SPWPN_FORBID_BRAND = -1,
SPWPN_NORMAL,
SPWPN_FLAMING,
SPWPN_FREEZING,
SPWPN_HOLY_WRATH,
SPWPN_ELECTROCUTION,
SPWPN_ORC_SLAYING,
SPWPN_DRAGON_SLAYING,
SPWPN_VENOM,
SPWPN_PROTECTION,
SPWPN_DRAINING,
SPWPN_SPEED,
SPWPN_VORPAL,
SPWPN_FLAME,
SPWPN_FROST,
SPWPN_VAMPIRICISM,
SPWPN_PAIN,
SPWPN_ANTIMAGIC,
SPWPN_DISTORTION,
SPWPN_REACHING,
SPWPN_RETURNING,
SPWPN_CHAOS,
SPWPN_EVASION,
MAX_PAN_LORD_BRANDS = SPWPN_EVASION,
SPWPN_CONFUSE,
SPWPN_PENETRATION,
SPWPN_REAPING,
NUM_REAL_SPECIAL_WEAPONS,
SPWPN_ACID,
SPWPN_DEBUG_RANDART,
NUM_SPECIAL_WEAPONS,
SPWPN_DUMMY_CRUSHING
} |
enum | corpse_type { CORPSE_BODY,
CORPSE_SKELETON
} |
enum | hands_reqd_type { HANDS_ONE,
HANDS_HALF,
HANDS_TWO,
HANDS_DOUBLE
} |
enum | helmet_desc_type {
THELM_DESC_PLAIN = 0,
THELM_DESC_WINGED,
THELM_DESC_HORNED,
THELM_DESC_CRESTED,
THELM_DESC_PLUMED,
THELM_DESC_MAX_SOFT = THELM_DESC_PLUMED,
THELM_DESC_SPIKED,
THELM_DESC_VISORED,
THELM_DESC_GOLDEN,
THELM_NUM_DESCS
} |
enum | gloves_desc_type { TGLOV_DESC_GLOVES = 0,
TGLOV_DESC_GAUNTLETS,
TGLOV_DESC_BRACERS
} |
enum | jewellery_type {
RING_FIRST_RING = 0,
RING_REGENERATION = RING_FIRST_RING,
RING_PROTECTION,
RING_PROTECTION_FROM_FIRE,
RING_POISON_RESISTANCE,
RING_PROTECTION_FROM_COLD,
RING_STRENGTH,
RING_SLAYING,
RING_SEE_INVISIBLE,
RING_INVISIBILITY,
RING_HUNGER,
RING_TELEPORTATION,
RING_EVASION,
RING_SUSTAIN_ABILITIES,
RING_SUSTENANCE,
RING_DEXTERITY,
RING_INTELLIGENCE,
RING_WIZARDRY,
RING_MAGICAL_POWER,
RING_LEVITATION,
RING_LIFE_PROTECTION,
RING_PROTECTION_FROM_MAGIC,
RING_FIRE,
RING_ICE,
RING_TELEPORT_CONTROL,
NUM_RINGS,
RING_CHARM,
AMU_FIRST_AMULET = 35,
AMU_RAGE = AMU_FIRST_AMULET,
AMU_CLARITY,
AMU_WARDING,
AMU_RESIST_CORROSION,
AMU_THE_GOURMAND,
AMU_CONSERVATION,
AMU_CONTROLLED_FLIGHT,
AMU_INACCURACY,
AMU_RESIST_MUTATION,
AMU_GUARDIAN_SPIRIT,
AMU_FAITH,
AMU_STASIS,
NUM_JEWELLERY
} |
enum | launch_retval { LRET_FUMBLED = 0,
LRET_LAUNCHED,
LRET_THROWN
} |
enum | misc_item_type {
MISC_BOTTLED_EFREET,
MISC_CRYSTAL_BALL_OF_SEEING,
MISC_AIR_ELEMENTAL_FAN,
MISC_LAMP_OF_FIRE,
MISC_STONE_OF_EARTH_ELEMENTALS,
MISC_LANTERN_OF_SHADOWS,
MISC_HORN_OF_GERYON,
MISC_BOX_OF_BEASTS,
MISC_CRYSTAL_BALL_OF_ENERGY,
MISC_EMPTY_EBONY_CASKET,
MISC_CRYSTAL_BALL_OF_FIXATION,
MISC_DISC_OF_STORMS,
MISC_DECK_OF_ESCAPE,
MISC_DECK_OF_DESTRUCTION,
MISC_DECK_OF_DUNGEONS,
MISC_DECK_OF_SUMMONING,
MISC_DECK_OF_WONDERS,
MISC_DECK_OF_PUNISHMENT,
MISC_DECK_OF_WAR,
MISC_DECK_OF_CHANGES,
MISC_DECK_OF_DEFENCE,
MISC_RUNE_OF_ZOT,
MISC_QUAD_DAMAGE,
NUM_MISCELLANY
} |
enum | missile_type {
MI_DART,
MI_NEEDLE,
MI_ARROW,
MI_BOLT,
MI_JAVELIN,
MI_MAX_RACIAL = MI_JAVELIN,
MI_STONE,
MI_LARGE_ROCK,
MI_SLING_BULLET,
MI_THROWING_NET,
NUM_MISSILES,
MI_NONE
} |
enum | rune_type {
RUNE_SWAMP,
RUNE_SNAKE_PIT,
RUNE_SHOALS,
RUNE_SLIME_PITS,
RUNE_ELVEN_HALLS,
RUNE_VAULTS,
RUNE_TOMB,
RUNE_DIS,
RUNE_GEHENNA,
RUNE_COCYTUS,
RUNE_TARTARUS,
RUNE_ABYSSAL,
RUNE_DEMONIC,
RUNE_MNOLEG,
RUNE_LOM_LOBON,
RUNE_CEREBOV,
RUNE_GLOORX_VLOQ,
RUNE_SPIDER_NEST,
RUNE_FOREST,
NUM_RUNE_TYPES
} |
enum | scroll_type {
SCR_IDENTIFY,
SCR_TELEPORTATION,
SCR_FEAR,
SCR_NOISE,
SCR_REMOVE_CURSE,
SCR_DETECT_CURSE,
SCR_SUMMONING,
SCR_ENCHANT_WEAPON_I,
SCR_ENCHANT_ARMOUR,
SCR_TORMENT,
SCR_RANDOM_USELESSNESS,
SCR_CURSE_WEAPON,
SCR_CURSE_ARMOUR,
SCR_IMMOLATION,
SCR_BLINKING,
SCR_PAPER,
SCR_MAGIC_MAPPING,
SCR_FOG,
SCR_ACQUIREMENT,
SCR_ENCHANT_WEAPON_II,
SCR_VORPALISE_WEAPON,
SCR_RECHARGING,
SCR_ENCHANT_WEAPON_III,
SCR_HOLY_WORD,
SCR_VULNERABILITY,
SCR_SILENCE,
SCR_AMNESIA,
SCR_CURSE_JEWELLERY,
NUM_SCROLLS
} |
enum | special_armour_type {
SPARM_FORBID_EGO = -1,
SPARM_NORMAL,
SPARM_RUNNING,
SPARM_FIRE_RESISTANCE,
SPARM_COLD_RESISTANCE,
SPARM_POISON_RESISTANCE,
SPARM_SEE_INVISIBLE,
SPARM_DARKNESS,
SPARM_STRENGTH,
SPARM_DEXTERITY,
SPARM_INTELLIGENCE,
SPARM_PONDEROUSNESS,
SPARM_LEVITATION,
SPARM_MAGIC_RESISTANCE,
SPARM_PROTECTION,
SPARM_STEALTH,
SPARM_RESISTANCE,
SPARM_POSITIVE_ENERGY,
SPARM_ARCHMAGI,
SPARM_PRESERVATION,
SPARM_REFLECTION,
SPARM_SPIRIT_SHIELD,
SPARM_ARCHERY,
NUM_SPECIAL_ARMOURS
} |
enum | special_missile_type {
SPMSL_FORBID_BRAND = -1,
SPMSL_NORMAL,
SPMSL_FLAME,
SPMSL_FROST,
SPMSL_POISONED,
SPMSL_CURARE,
SPMSL_RETURNING,
SPMSL_CHAOS,
SPMSL_PENETRATION,
SPMSL_REAPING,
SPMSL_DISPERSAL,
SPMSL_EXPLODING,
SPMSL_STEEL,
SPMSL_SILVER,
SPMSL_PARALYSIS,
SPMSL_SLOW,
SPMSL_SLEEP,
SPMSL_CONFUSION,
SPMSL_SICKNESS,
SPMSL_RAGE,
NUM_SPECIAL_MISSILES
} |
enum | special_ring_type { SPRING_RANDART = 200,
SPRING_UNRANDART = 201
} |
enum | stave_type {
STAFF_WIZARDRY = 0,
STAFF_POWER,
STAFF_FIRE,
STAFF_COLD,
STAFF_POISON,
STAFF_ENERGY,
STAFF_DEATH,
STAFF_CONJURATION,
STAFF_ENCHANTMENT,
STAFF_SUMMONING,
STAFF_AIR,
STAFF_EARTH,
STAFF_CHANNELING,
STAFF_FIRST_ROD,
STAFF_SMITING = STAFF_FIRST_ROD,
STAFF_SPELL_SUMMONING,
STAFF_DESTRUCTION_I,
STAFF_DESTRUCTION_II,
STAFF_DESTRUCTION_III,
STAFF_DESTRUCTION_IV,
STAFF_WARDING,
STAFF_DEMONOLOGY,
STAFF_STRIKING,
STAFF_VENOM,
NUM_STAVES
} |
enum | weapon_type {
WPN_CLUB,
WPN_WHIP,
WPN_HAMMER,
WPN_MACE,
WPN_FLAIL,
WPN_MORNINGSTAR,
WPN_SPIKED_FLAIL,
WPN_DIRE_FLAIL,
WPN_EVENINGSTAR,
WPN_GREAT_MACE,
WPN_DAGGER,
WPN_QUICK_BLADE,
WPN_SHORT_SWORD,
WPN_SABRE,
WPN_FALCHION,
WPN_LONG_SWORD,
WPN_SCIMITAR,
WPN_GREAT_SWORD,
WPN_HAND_AXE,
WPN_WAR_AXE,
WPN_BROAD_AXE,
WPN_BATTLEAXE,
WPN_EXECUTIONERS_AXE,
WPN_SPEAR,
WPN_TRIDENT,
WPN_HALBERD,
WPN_GLAIVE,
WPN_BARDICHE,
WPN_BLOWGUN,
WPN_CROSSBOW,
WPN_BOW,
WPN_LONGBOW,
WPN_MAX_RACIAL = WPN_LONGBOW,
WPN_ANKUS,
WPN_DEMON_WHIP,
WPN_GIANT_CLUB,
WPN_GIANT_SPIKED_CLUB,
WPN_KNIFE,
WPN_KATANA,
WPN_DEMON_BLADE,
WPN_DOUBLE_SWORD,
WPN_TRIPLE_SWORD,
WPN_DEMON_TRIDENT,
WPN_SCYTHE,
WPN_QUARTERSTAFF,
WPN_LAJATANG,
WPN_SLING,
WPN_MAX_NONBLESSED = WPN_SLING,
WPN_BLESSED_FALCHION,
WPN_BLESSED_LONG_SWORD,
WPN_BLESSED_SCIMITAR,
WPN_BLESSED_GREAT_SWORD,
WPN_BLESSED_KATANA,
WPN_EUDEMON_BLADE,
WPN_BLESSED_DOUBLE_SWORD,
WPN_BLESSED_TRIPLE_SWORD,
WPN_SACRED_SCOURGE,
WPN_TRISHULA,
NUM_WEAPONS,
WPN_UNARMED = 500,
WPN_UNKNOWN = 1000,
WPN_RANDOM,
WPN_VIABLE
} |
enum | weapon_property_type { PWPN_DAMAGE,
PWPN_HIT,
PWPN_SPEED,
PWPN_ACQ_WEIGHT
} |
enum | vorpal_damage_type {
DAM_BASH = 0x0000,
DAM_BLUDGEON = 0x0001,
DAM_SLICE = 0x0002,
DAM_PIERCE = 0x0004,
DAM_WHIP = 0x0008,
DAM_MAX_TYPE = DAM_WHIP,
DVORP_NONE = 0x0000,
DVORP_CRUSHING = 0x1000,
DVORP_SLICING = 0x2000,
DVORP_PIERCING = 0x3000,
DVORP_CHOPPING = 0x4000,
DVORP_SLASHING = 0x5000,
DVORP_STABBING = 0x6000,
DVORP_CLAWING = 0x7000,
DVORP_TENTACLE = 0x8000,
DAMV_NON_MELEE = DVORP_NONE | DAM_BASH,
DAMV_CRUSHING = DVORP_CRUSHING | DAM_BLUDGEON,
DAMV_SLICING = DVORP_SLICING | DAM_SLICE,
DAMV_PIERCING = DVORP_PIERCING | DAM_PIERCE,
DAMV_CHOPPING = DVORP_CHOPPING | DAM_SLICE,
DAMV_SLASHING = DVORP_SLASHING | DAM_WHIP,
DAMV_STABBING = DVORP_STABBING | DAM_PIERCE,
DAM_MASK = 0x0fff,
DAMV_MASK = 0xf000
} |
enum | wand_type {
WAND_FLAME,
WAND_FROST,
WAND_SLOWING,
WAND_HASTING,
WAND_MAGIC_DARTS,
WAND_HEALING,
WAND_PARALYSIS,
WAND_FIRE,
WAND_COLD,
WAND_CONFUSION,
WAND_INVISIBILITY,
WAND_DIGGING,
WAND_FIREBALL,
WAND_TELEPORTATION,
WAND_LIGHTNING,
WAND_POLYMORPH_OTHER,
WAND_ENSLAVEMENT,
WAND_DRAINING,
WAND_RANDOM_EFFECTS,
WAND_DISINTEGRATION,
NUM_WANDS
} |
enum | zap_count_type { ZAPCOUNT_EMPTY = -1,
ZAPCOUNT_UNKNOWN = -2,
ZAPCOUNT_RECHARGED = -3,
ZAPCOUNT_MAX_CHARGED = -4
} |
Variables |
const int | SP_FORBID_EGO = -1 |
const int | SP_FORBID_BRAND = -1 |
const int | SP_UNKNOWN_BRAND = 31 |