#include "newgame.h"
Go to the source code of this file.
Enumerations | |
enum | char_choice_restriction { CC_BANNED = 0, CC_RESTRICTED, CC_UNRESTRICTED } |
Functions | |
char_choice_restriction | job_allowed (species_type speci, job_type job) |
bool | is_good_combination (species_type spc, job_type job, bool good=false) |
char_choice_restriction | book_restriction (startup_book_type booktype, const newgame_def &ng) |
char_choice_restriction | weapon_restriction (weapon_type wpn, const newgame_def &ng) |
char_choice_restriction | religion_restriction (god_type god, const newgame_def &ng) |
char_choice_restriction book_restriction | ( | startup_book_type | booktype, | |
const newgame_def & | ng | |||
) |
bool is_good_combination | ( | species_type | spc, | |
job_type | job, | |||
bool | good = false | |||
) |
char_choice_restriction job_allowed | ( | species_type | speci, | |
job_type | job | |||
) |
char_choice_restriction religion_restriction | ( | god_type | god, | |
const newgame_def & | ng | |||
) |
char_choice_restriction weapon_restriction | ( | weapon_type | wpn, | |
const newgame_def & | ng | |||
) |