#include "itemprop-enum.h"
Go to the source code of this file.
Classes | |
struct | newgame_def |
Enumerations | |
enum | startup_book_type { SBT_FIRE, SBT_COLD, SBT_SUMM, SBT_NONE, SBT_RANDOM, SBT_VIABLE } |
enum | startup_wand_type { SWT_ENSLAVEMENT, SWT_CONFUSION, SWT_MAGIC_DARTS, SWT_FROST, SWT_FLAME, SWT_STRIKING, NUM_STARTUP_WANDS, SWT_NO_SELECTION = NUM_STARTUP_WANDS, SWT_RANDOM } |
enum startup_book_type |
enum startup_wand_type |