#include "itemprop-enum.h"


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Classes | |
| struct | newgame_def |
Enumerations | |
| enum | startup_book_type { SBT_FIRE, SBT_COLD, SBT_SUMM, SBT_NONE, SBT_RANDOM, SBT_VIABLE } |
| enum | startup_wand_type { SWT_ENSLAVEMENT, SWT_CONFUSION, SWT_MAGIC_DARTS, SWT_FROST, SWT_FLAME, SWT_STRIKING, NUM_STARTUP_WANDS, SWT_NO_SELECTION = NUM_STARTUP_WANDS, SWT_RANDOM } |
| enum startup_book_type |
| enum startup_wand_type |
1.5.6