#include <string>#include <vector>#include <cstdio>#include <memory>#include "dlua.h"#include "enum.h"#include "externs.h"#include "matrix.h"#include "fprop.h"#include "makeitem.h"#include "travel_defs.h"


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| typedef std::vector<level_range> depth_ranges_v |
| typedef std::vector<feature_spec> feature_spec_list |
| typedef std::vector<glyph_weighted_replacement_t> glyph_replacements_t |
| typedef std::pair<int,int> glyph_weighted_replacement_t |
| typedef std::vector<item_spec> item_spec_list |
| typedef std::pair<int, int> map_weighted_colour |
| typedef std::pair<int, int> map_weighted_fheight |
| typedef std::pair<unsigned long, int> map_weighted_fprop |
| typedef std::pair<std::string, int> map_weighted_string |
| enum item_spec_type |
| enum map_section_type |
| std::string escape_string | ( | std::string | in, | |
| const std::string & | toesc, | |||
| const std::string & | escapewith | |||
| ) |
| dungeon_feature_type map_feature_at | ( | map_def * | map, | |
| const coord_def & | c, | |||
| int | rawfeat | |||
| ) |

| void map_register_flag | ( | const std::string & | flag | ) |
| const char* map_section_name | ( | int | msect | ) |
| std::string mapdef_split_key_item | ( | const std::string & | s, | |
| std::string * | key, | |||
| int * | separator, | |||
| std::string * | arg, | |||
| int | key_max_len = 1 | |||
| ) |

| std::string parse_weighted_str | ( | const std::string & | cspec, | |
| T & | list | |||
| ) | [inline] |

| int store_tilename_get_index | ( | const std::string | tilename | ) |
| const int CHANCE_ROLL = 10000 |
| const int DEFAULT_CHANCE_PRIORITY = 100 |
1.5.6