#include "AppHdr.h"
#include "clua.h"
#include "cluautil.h"
#include "l_libs.h"
#include "env.h"
#include "spl-damage.h"
Functions | |
LUAWRAP (_refrigeration, cast_refrigeration(luaL_checkint(ls, 1), true)) LUAWRAP(_toxic_radiance | |
cast_toxic_radiance (true)) const struct luaL_reg spells_dlib[] |
cast_toxic_radiance | ( | true | ) | const |
LUAWRAP | ( | _refrigeration | , | |
cast_refrigeration(luaL_checkint(ls, 1), true) | ||||
) |