Here is a list of all file members with links to the files they belong to:
- VALID_BIND_COMMAND
: macro.cc
- valid_char
: libunix.cc
- valid_demonic_connection()
: mon-abil.h
, mon-abil.cc
- valid_fog_machine_data()
: cloud.cc
, cloud.h
- valid_kraken_connection()
: mon-abil.h
, mon-abil.cc
- valid_kraken_segment()
: mon-abil.cc
- validate_player_name()
: ng-input.cc
, ng-input.h
- vampire_nutrition_per_turn()
: food.cc
, food.h
- vampiric_drain()
: spl-damage.cc
, spl-damage.h
- vault_indices
: maps.cc
- vault_main()
: maps.cc
, maps.h
- VAULT_MON_BASES_KEY
: mon-place.cc
- VAULT_MON_TYPES_KEY
: mon-place.cc
- VAULT_MON_WEIGHTS_KEY
: mon-place.cc
- Vault_Placement_Mask
: dungeon.cc
, dungeon.h
- VAULT_PLACEMENT_METATABLE
: l_dgn.cc
- vault_placement_refv
: env.h
- VEC_MAX_SIZE
: store.h
- vec_size
: store.h
- VECT
: l_los.cc
- vehumet_supports_spell()
: godabil.cc
, godabil.h
- VERIFY
: debug.h
- view2grid()
: viewgeom.h
- view2show()
: viewgeom.h
- VIEW_BASE_WIDTH
: defines.h
- VIEW_MIN_HEIGHT
: defines.h
- VIEW_MIN_WIDTH
: defines.h
- view_update()
: view.cc
, view.h
- view_update_at()
: view.cc
, view.h
- viewwindow()
: view.cc
, view.h
- vitrify_area()
: effects.cc
, effects.h
- vmake_stringf()
: libutil.h
, libutil.cc
- vorpal_damage_type
: itemprop-enum.h
- VP
: l_dgn.cc