Here is a list of all file members with links to the files they belong to:
- g_Slime_Wall_Check
: travel.cc
- gain_exp()
: player.cc
, player.h
- gain_piety()
: religion.cc
, religion.h
- game_direction_type
: enum.h
- game_ended()
: stuff.h
, stuff.cc
- game_ended_with_error()
: stuff.cc
, stuff.h
- game_type
: enum.h
- GAME_TYPE_ARENA
: enum.h
- GAME_TYPE_HINTS
: enum.h
- GAME_TYPE_INSTRUCTIONS
: enum.h
- GAME_TYPE_NORMAL
: enum.h
- GAME_TYPE_SPRINT
: enum.h
- GAME_TYPE_TUTORIAL
: enum.h
- GAME_TYPE_UNSPECIFIED
: enum.h
- GAME_TYPE_ZOTDEF
: enum.h
- gametype_to_str()
: initfile.cc
, initfile.h
- GDT_ASCENDING
: enum.h
- GDT_DESCENDING
: enum.h
- GDT_GAME_START
: enum.h
- GENDER_FEMALE
: mon-enum.h
- GENDER_MALE
: mon-enum.h
- GENDER_NEUTER
: mon-enum.h
- gender_type
: mon-enum.h
- generate_abyss()
: abyss.cc
, abyss.h
- generate_random_blood_spatter_on_level()
: misc.h
, misc.cc
- Generated_Levels
: files.h
, tags.cc
- Generating_Level
: dungeon.cc
, dungeon.h
- generic_shaft_dest()
: traps.cc
, traps.h
- GENPC_DRACONIAN
: species.h
- GENPC_DWARVEN
: species.h
- GENPC_ELVEN
: species.h
- GENPC_NONE
: species.h
- GENPC_OGREISH
: species.h
- genrand_int32()
: mt19937ar.cc
, mt19937ar.h
- genus_type
: species.h
- get_ability_names()
: abl-show.cc
, abl-show.h
- get_activity_interrupt()
: delay.cc
, delay.h
- get_ammo_brand()
: itemprop.cc
, itemprop.h
- get_ammo_to_shoot()
: item_use.cc
, item_use.h
- get_armour_ego_type()
: itemprop.cc
, itemprop.h
- get_armour_life_protection()
: itemprop.cc
, itemprop.h
- get_armour_res_cold()
: itemprop.cc
, itemprop.h
- get_armour_res_elec()
: itemprop.cc
, itemprop.h
- get_armour_res_fire()
: itemprop.cc
, itemprop.h
- get_armour_res_magic()
: itemprop.cc
, itemprop.h
- get_armour_res_poison()
: itemprop.cc
, itemprop.h
- get_armour_res_sticky_flame()
: itemprop.cc
, itemprop.h
- get_armour_see_invisible()
: itemprop.cc
, itemprop.h
- get_armour_slot()
: itemprop.cc
, itemprop.h
- get_artefact_name()
: artefact.cc
, artefact.h
- get_base_filename()
: files.cc
, files.h
- get_base_savedir()
: files.cc
- get_base_savedir_path()
: files.cc
, files.h
- get_bonefile_directory()
: files.cc
, files.h
- get_branch_flags()
: branch.cc
, branch.h
- get_brand()
: libunix.cc
- get_card_and_flags()
: decks.cc
, decks.h
- get_cell_glyph()
: showsymb.cc
, showsymb.h
- get_cell_glyph_with_class()
: showsymb.cc
, showsymb.h
- get_cell_show_class()
: showsymb.cc
, showsymb.h
- get_ch()
: stuff.cc
, stuff.h
- get_cloud_colour()
: cloud.cc
, cloud.h
- get_cloud_originator()
: cloud.cc
, cloud.h
- get_coloured_level_annotation()
: dgn-overview.cc
, dgn-overview.h
- get_console_string()
: libw32c.h
- GET_CONST_SETUP
: store.cc
- get_contamination_level()
: player.cc
, player.h
- get_corpse_name()
: itemname.cc
, itemname.h
- get_current_target()
: mon-stuff.cc
, mon-stuff.h
- get_cursor_region()
: libutil.cc
, libutil.h
- get_damage_level_string()
: mon-stuff.cc
, mon-stuff.h
- get_damage_type()
: itemprop.cc
, itemprop.h
- get_delay()
: delay.cc
, delay.h
- get_descache_path()
: maps.cc
, maps.h
- get_dir_files()
: files.cc
, files.h
- get_dir_files_ext()
: files.cc
, files.h
- get_dir_files_recursive()
: files.cc
, files.h
- get_dist_to_nearest_monster()
: mon-util.cc
, mon-util.h
- get_dngn_tex()
: tiletex.h
- get_door_description()
: terrain.cc
, terrain.h
- get_dos_compatible_file_name()
: files.h
- get_drawn_cards()
: decks.cc
, decks.h
- get_equip_desc()
: itemprop.cc
, itemprop.h
- get_equip_race()
: itemprop.cc
, itemprop.h
- get_equip_slot()
: items.cc
, items.h
- get_evaporate_result_list()
: spl-clouds.cc
, spl-clouds.h
- get_exclusion_desc()
: exclude.cc
, exclude.h
- get_exclusion_radius()
: exclude.cc
, exclude.h
- get_expiration_threshold()
: player.cc
, player.h
- get_feat_symbol()
: showsymb.cc
, showsymb.h
- get_feature_dchar()
: viewchar.cc
, viewchar.h
- get_feature_def()
: feature.cc
, feature.h
- get_feature_desc()
: describe.cc
, describe.h
- get_feature_type()
: travel.cc
- get_free_monster()
: mon-place.cc
, mon-place.h
- get_ghost_description()
: describe.cc
, describe.h
- get_gloves_desc()
: itemprop.cc
, itemprop.h
- get_god_dislikes()
: religion.cc
, religion.h
- get_god_likes()
: religion.cc
, religion.h
- get_god_powers()
: religion.cc
, religion.h
- get_helmet_desc()
: itemprop.cc
, itemprop.h
- get_ident_type()
: itemname.cc
, itemname.h
- get_invent()
: invent.cc
, invent.h
- get_item_by_name()
: items.cc
, items.h
- get_item_desc()
: describe.cc
, describe.h
- get_item_description()
: describe.cc
, describe.h
- get_item_glyph()
: showsymb.cc
, showsymb.h
- get_item_info()
: externs.h
, items.cc
- get_item_slot()
: itemprop.cc
, itemprop.h
, items.cc
, items.h
- get_item_symbol()
: showsymb.cc
, showsymb.h
- get_job()
: jobs.cc
, jobs.h
- get_job_abbrev()
: jobs.cc
, jobs.h
- get_job_by_abbrev()
: jobs.cc
, jobs.h
- get_job_by_name()
: jobs.cc
, jobs.h
- get_job_name()
: jobs.cc
, jobs.h
, l_you.cc
- get_last_messages()
: message.cc
, message.h
- get_level_annotation()
: dgn-overview.cc
, dgn-overview.h
- get_linebreak_string()
: menu.cc
, menu.h
- get_los_radius_sq()
: los.cc
, los.h
- get_macro_buf_size()
: macro.cc
, macro.h
- get_magicmap_char()
: viewmap.cc
- get_malign_gateways()
: misc.cc
, misc.h
- get_map_col()
: viewmap.h
- get_max_corpse_chunks()
: misc.cc
, misc.h
- get_max_subtype()
: items.cc
, items.h
- get_mem_spell_list()
: spl-book.cc
, spl-book.h
- get_menu_colour_prefix_tags()
: itemname.cc
, itemname.h
- get_message_colour_tags()
: itemname.cc
, itemname.h
- get_mimic_colour()
: mon-stuff.cc
, mon-stuff.h
- get_mimic_feat()
: mon-stuff.cc
, mon-stuff.h
- get_mimic_item()
: mon-stuff.cc
, mon-stuff.h
- get_misled_monster()
: mislead.cc
, mislead.h
- get_mon_equip_slot()
: items.cc
, items.h
- get_mon_shape()
: mon-util.cc
, mon-util.h
- get_mon_shape_str()
: mon-util.h
, mon-util.cc
, mon-util.h
- get_mons_class_resists()
: mon-util.cc
, mon-util.h
- get_mons_glyph()
: showsymb.cc
, showsymb.h
- get_mons_resists()
: mon-util.cc
, mon-util.h
- get_monster_by_name()
: mon-util.cc
, mon-util.h
- get_monster_data()
: mon-util.cc
, mon-util.h
- get_monster_db_desc()
: describe.cc
, describe.h
- get_monster_equipment_desc()
: directn.cc
, directn.h
- get_monster_info()
: mon-info.cc
, mon-info.h
- get_monster_tension()
: religion.cc
, religion.h
- get_mouse_event()
: cio.cc
, cio.h
- get_mouse_pos()
: cio.cc
, cio.h
- get_mutation_def()
: mutation.cc
, mutation.h
- get_nearby_monsters()
: misc.cc
, misc.h
- get_next_fire_item()
: item_use.cc
, item_use.h
- get_number_of_cols()
: libdos.h
, libunix.cc
, libunix.h
, libw32c.h
- get_number_of_lines()
: libdos.h
, libunix.cc
, libunix.h
, libw32c.h
- get_packed_place()
: place.cc
, place.h
- get_parent_directory()
: files.cc
, files.h
- get_path_relative_to()
: files.cc
, files.h
- get_power_level()
: decks.cc
- get_prefs_filename()
: files.cc
, files.h
- get_pure_deck_weights()
: religion.cc
, religion.h
- get_random_amulet_type()
: makeitem.cc
, makeitem.h
- get_random_armour_type()
: makeitem.cc
, makeitem.h
- get_random_body_armour_type()
: makeitem.cc
, makeitem.h
- get_random_ring_type()
: makeitem.cc
, makeitem.h
- get_random_stair()
: stuff.cc
, stuff.h
- get_real_hp()
: player.cc
, player.h
- get_real_mp()
: player.cc
, player.h
- get_recent_messages()
: message.h
- get_save_filename()
: files.cc
, files.h
- get_save_version()
: files.cc
, files.h
- get_savedir_filename()
: files.h
, files.cc
- get_savedir_path()
: files.cc
, files.h
- get_savefile_directory()
: files.h
, files.cc
- get_shedu_pair()
: mon-death.cc
, mon-death.h
- get_shop()
: shopping.h
, shopping.cc
- get_shout_noise_level()
: mon-util.cc
, mon-util.h
- get_sightmap_char()
: viewmap.cc
- get_skill_description()
: describe.cc
, describe.h
- get_skill_percentage()
: skills2.cc
, skills2.h
- get_skill_rank()
: skills2.cc
, skills2.h
- get_species()
: species.cc
, species.h
- get_species_abbrev()
: species.cc
, species.h
- get_species_by_abbrev()
: species.cc
, species.h
- get_species_index_by_abbrev()
: species.cc
, species.h
- get_species_index_by_name()
: species.cc
, species.h
- get_spell_by_letter()
: spl-util.cc
, spl-util.h
- get_spell_desc()
: describe.cc
, describe.h
- get_spell_disciplines()
: spl-util.cc
, spl-util.h
- get_spell_flags()
: spl-util.cc
, spl-util.h
- get_spell_slot()
: spl-util.cc
, spl-util.h
- get_spell_slot_by_letter()
: spl-util.cc
, spl-util.h
- get_spell_target_prompt()
: spl-util.cc
, spl-util.h
- get_sprint_map()
: sprint.cc
, sprint.h
- get_sprint_maps()
: sprint.cc
, sprint.h
- get_square_desc()
: directn.cc
, directn.h
- get_stash_desc()
: stash.cc
, stash.h
- get_system_environment()
: initfile.cc
, initfile.h
- get_tension()
: religion.h
, religion.cc
- get_terse_square_desc()
: directn.cc
, directn.h
- get_tile_idx()
: cluautil.h
- get_trans_travel_dest()
: travel.cc
- get_transit_list()
: mon-transit.cc
, mon-transit.h
- get_trap_type()
: traps.cc
, traps.h
- get_trapping_net()
: traps.cc
, traps.h
- get_tutorial_map()
: tutorial.h
, tutorial.cc
- get_tutorial_maps()
: tutorial.cc
, tutorial.h
- get_type_id_props()
: itemname.h
, itemname.cc
- get_typeid_array()
: itemname.cc
, itemname.h
- get_undead_state()
: newgame.h
, newgame.cc
- get_unique_item_status()
: artefact.cc
, artefact.h
- get_unrand_entry()
: artefact.cc
, artefact.h
- get_unrandart_num()
: artefact.h
, artefact.cc
- get_userfunction()
: macro.cc
, macro.h
- GET_VAL
: store.cc
- GET_VAL_PTR
: store.cc
- get_vault_mon_list()
: mon-place.cc
, mon-place.h
- get_vorpal_type()
: itemprop.h
, itemprop.cc
- get_weapon_brand()
: itemprop.cc
, itemprop.h
- get_wounds_description()
: mon-stuff.cc
, mon-stuff.h
- get_wounds_description_sentence()
: mon-stuff.cc
, mon-stuff.h
- getAllFAQKeys()
: database.h
, database.cc
- getch()
: libunix.h
, libw32c.h
- getch_ck()
: libw32c.h
, libdos.h
, libunix.cc
, libunix.h
- getch_with_command_macros()
: macro.h
, macro.cc
- getchm()
: macro.h
, macro.cc
, macro.h
- GETCOORD
: cluautil.h
- getFAQ_Answer()
: database.h
, database.cc
- getFAQ_Question()
: database.cc
, database.h
- getGameStartDescription()
: database.h
, database.cc
- getHelpString()
: database.h
, database.cc
- getLongDescBodiesByRegex()
: database.h
, database.cc
- getLongDescKeysByRegex()
: database.cc
, database.h
- getLongDescription()
: database.h
, database.cc
- getMiscString()
: database.h
, database.cc
- getQuoteString()
: database.h
, database.cc
- getRandNameString()
: database.h
, database.cc
- getShoutString()
: database.h
, database.cc
- getSpeakString()
: database.h
, database.cc
- getstr()
: libunix.h
- getWeightedRandomisedDescription()
: database.cc
, database.h
- getWeightedSpeechString()
: database.h
, database.cc
- ghost_level_to_rank()
: ghost.cc
, ghost.h
- GHOST_SIGNATURE
: files.cc
- ghosts
: ghost.cc
, ghost.h
- give_armour()
: mon-gear.cc
- give_bad_mutation()
: mutation.h
- give_basic_mutations()
: ng-setup.h
, ng-setup.cc
- give_item()
: mon-gear.h
, mon-gear.cc
- give_mimic_item()
: mon-stuff.cc
, mon-stuff.h
- give_monster_proper_name()
: mon-util.cc
, mon-util.h
- give_shield()
: mon-gear.cc
- give_specific_item()
: mon-gear.cc
, mon-gear.h
- give_weapon()
: mon-gear.cc
, mon-gear.h
- gives_ability()
: itemprop.cc
, itemprop.h
- gives_resistance()
: itemprop.cc
, itemprop.h
- glob_pattern
: pattern.h
- glob_pattern_match()
: pattern.h
, pattern.cc
- global_preludes
: maps.cc
- globallos_t
: losglobal.cc
- gloves_desc_type
: itemprop-enum.h
- glowing_mold()
: fprop.cc
, fprop.h
- glyph_replacements_t
: mapdef.h
- glyph_to_tagstr()
: showsymb.h
, showsymb.cc
- glyph_weighted_replacement_t
: mapdef.h
- GMINM
: mapdef.cc
- go_berserk()
: misc.h
, misc.cc
- god_abilities
: describe.cc
, abl-show.cc
- god_accepts_prayer()
: godprayer.h
, godprayer.cc
- GOD_ASHENZARI
: enum.h
- GOD_BEOGH
: enum.h
- GOD_CHEIBRIADOS
: enum.h
- god_choice
: newgame.cc
- god_colour()
: religion.h
, religion.cc
- god_conduct_turn_start()
: godconduct.cc
, godconduct.h
- god_dislikes_spell_discipline()
: goditem.h
, goditem.cc
- god_dislikes_spell_type()
: goditem.cc
, goditem.h
- GOD_ELYVILON
: enum.h
- GOD_FEDHAS
: enum.h
- god_gain_power_messages
: religion.cc
, religion.h
- god_hates_attacking_friend()
: religion.h
, religion.cc
, religion.h
, religion.cc
- god_hates_cannibalism()
: religion.h
, religion.cc
- god_hates_item_handling()
: goditem.cc
, goditem.h
- god_hates_killing()
: religion.h
, religion.cc
- god_hates_rod()
: goditem.cc
, goditem.h
- god_hates_spell()
: religion.h
, religion.cc
- god_hates_spellbook()
: goditem.h
, goditem.cc
- god_hates_your_god()
: religion.cc
, religion.h
- god_hates_your_god_reaction()
: religion.cc
, religion.h
- GOD_JIYVA
: enum.h
- GOD_KIKUBAAQUDGHA
: enum.h
- god_likes_butchery()
: religion.h
- god_likes_fresh_corpses()
: religion.cc
, religion.h
- god_likes_item()
: religion.cc
, religion.h
- god_likes_items()
: religion.cc
, religion.h
- god_likes_spell()
: religion.cc
, religion.h
- god_lose_power_messages
: religion.cc
- GOD_LUGONU
: enum.h
- GOD_MAKHLEB
: enum.h
- god_message_altar_colour()
: religion.cc
, religion.h
- god_name()
: religion.h
, religion.cc
, l_you.cc
- god_name_jiyva()
: religion.h
, religion.cc
- GOD_NAMELESS
: enum.h
- GOD_NEMELEX_XOBEH
: enum.h
- GOD_NO_GOD
: enum.h
- GOD_OKAWARU
: enum.h
- god_pitch()
: religion.h
, religion.cc
- god_prayer_reaction()
: godprayer.cc
, godprayer.h
- god_protects_from_harm()
: religion.h
, religion.cc
- GOD_RANDOM
: enum.h
- GOD_SHINING_ONE
: enum.h
- GOD_SIF_MUNA
: enum.h
- god_speaks()
: religion.h
, religion.cc
- god_title()
: describe.cc
, describe.h
- GOD_TROG
: enum.h
- god_type
: enum.h
- GOD_VEHUMET
: enum.h
- GOD_VIABLE
: enum.h
- god_welcome_identify_gear()
: religion.cc
- GOD_XOM
: enum.h
- GOD_YREDELEMNUL
: enum.h
- GOD_ZIN
: enum.h
- good_god_follower_attitude_change()
: attitude-change.h
, attitude-change.cc
- good_god_hates_item_handling()
: goditem.cc
, goditem.h
- good_god_holy_attitude_change()
: attitude-change.h
, attitude-change.cc
- good_god_holy_fail_attitude_change()
: attitude-change.h
, attitude-change.cc
- got_curare_roll()
: makeitem.h
, makeitem.cc
- GOTO_CRT
: defines.h
- GOTO_DNGN
: defines.h
- GOTO_MLIST
: defines.h
- GOTO_MSG
: defines.h
- GOTO_STAT
: defines.h
- GotoRegion
: defines.h
- gotoxy_sys()
: libunix.cc
, libdos.h
, libw32c.h
, libunix.h
- GOURMAND_MAX
: defines.h
- GOURMAND_NUTRITION_BASE
: defines.h
- grd
: defines.h
- GREEN
: defines.h
- grid2habitat()
: mon-util.cc
, mon-util.h
- grid2player()
: coord.h
, coord.cc
- grid2show()
: viewgeom.h
- grid2view()
: viewgeom.h
- grid_appearance()
: terrain.cc
, terrain.h
- grid_bool
: dgn-height.h
- grid_distance()
: coord.h
, coord.cc
- grid_heightmap
: env.h
- grid_secret_door_appearance()
: terrain.cc
, terrain.h
- grid_short
: dgn-height.h
, dgn-shoals.cc
- GXM
: defines.h
- GYM
: defines.h