Here is a list of all file members with links to the files they belong to:
- u32
: sha256.cc
- UCAT_ALLY
: fight.h
- UCAT_CONFUSED
: fight.h
- UCAT_DISTRACTED
: fight.h
- UCAT_FLEEING
: fight.h
- UCAT_HELD_IN_NET
: fight.h
- UCAT_INVISIBLE
: fight.h
- UCAT_NO_ATTACK
: fight.h
- UCAT_PARALYSED
: fight.h
- UCAT_PETRIFIED
: fight.h
- UCAT_PETRIFYING
: fight.h
- UCAT_SLEEPING
: fight.h
- UDATA_ITEM
: l_item.cc
- UF_ADDED_EXCLUDE
: view.cc
- UF_AFFECT_EXCLUDES
: view.cc
- ugly_thing_colour_name()
: mon-util.cc
, mon-util.h
- ugly_thing_colour_offset()
: mon-util.cc
, mon-util.h
- ugly_thing_colour_to_flavour()
: ghost.cc
, ghost.h
- ugly_thing_mutate()
: mon-abil.cc
, mon-abil.h
- ugly_thing_random_colour()
: mon-util.cc
, mon-util.h
- ugly_thing_resists()
: ghost.cc
, ghost.h
- UINT32_MAX
: random.cc
- ULL1
: mon-info.cc
- unarmed_attack_type
: fight.h
- UNAT_BITE
: fight.h
- UNAT_FIRST_ATTACK
: fight.h
- UNAT_HEADBUTT
: fight.h
- UNAT_KICK
: fight.h
- UNAT_LAST_ATTACK
: fight.h
- UNAT_NO_ATTACK
: fight.h
- UNAT_PSEUDOPODS
: fight.h
- UNAT_PUNCH
: fight.h
- UNAT_TAILSLAP
: fight.h
- unchivalric_attack_type
: fight.h
- undead_state_type
: enum.h
- unequip_item()
: player-equip.cc
, player-equip.h
- unfocus_stats()
: ng-setup.cc
, ng-setup.h
- UNIQ_EXISTS
: enum.h
- UNIQ_LOST_IN_ABYSS
: enum.h
- UNIQ_NOT_EXISTS
: enum.h
- unique_item_status_type
: enum.h
- unixcurses_get_vi_key()
: cio.cc
, libunix.cc
- unixcurses_shutdown()
: libunix.cc
, libunix.h
- unixcurses_startup()
: libunix.cc
, libunix.h
- unknown_proprt
: player-equip.cc
- unlink_item()
: items.cc
, items.h
- unlock_file()
: syscalls.cc
, syscalls.h
- unlock_file_handle()
: files.cc
- unmangle_direction_keys()
: cio.cc
, cio.h
- unmarshall_level_id()
: tags.cc
- unmarshall_level_pos()
: tags.cc
- unmarshall_long_as()
: tags.cc
- unmarshallBoolean()
: tags.cc
, tags.h
- unmarshallByte()
: tags.cc
, tags.h
- unmarshallCoord()
: tags.cc
, tags.h
- unmarshallEnum()
: tags.h
- unmarshallEnumVal()
: tags.cc
, tags.h
- unmarshallExcludes()
: exclude.cc
, exclude.h
- unmarshallFloat()
: tags.cc
, tags.h
- unmarshallInt()
: tags.cc
, tags.h
- unmarshallItem()
: tags.cc
, tags.h
- unmarshallMap()
: tags.cc
- unmarshallMapCell()
: tags.cc
, tags.h
- unmarshallMonster()
: tags.cc
, tags.h
- unmarshallMonsterInfo()
: tags.cc
, tags.h
- unmarshallSet()
: tags.cc
- unmarshallShort()
: tags.cc
, tags.h
- unmarshallSigned()
: tags.cc
, tags.h
- unmarshallString()
: tags.cc
, tags.h
- unmarshallString4()
: tags.cc
, tags.h
- unmarshallUByte()
: tags.h
, tags.cc
- unmarshallUnsigned()
: tags.cc
, tags.h
- unmeld_one_equip()
: transform.h
, transform.cc
- unmeld_slot()
: player-equip.cc
, player-equip.h
- unnotice_altar()
: dgn-overview.cc
- unnotice_feature()
: dgn-overview.cc
, dgn-overview.h
- UNRAND_FLAG_CHAOTIC
: artefact.h
- UNRAND_FLAG_CORPSE_VIOLATING
: artefact.h
- UNRAND_FLAG_EVIL
: artefact.h
- UNRAND_FLAG_HOLY
: artefact.h
- UNRAND_FLAG_NOGEN
: artefact.h
- UNRAND_FLAG_NONE
: artefact.h
- UNRAND_FLAG_SPECIAL
: artefact.h
- unrand_flag_type
: artefact.h
- UNRAND_FLAG_UNCLEAN
: artefact.h
- UNRAND_FLAG_UNHOLY
: artefact.h
- unrand_reacts()
: it_use3.cc
, it_use3.h
- unrandart_descrip()
: artefact.cc
, artefact.h
- unrot_hp()
: player.h
, player.cc
- unset_branch_flags()
: branch.cc
, branch.h
- unset_ident_flags()
: itemprop.h
, itemprop.cc
- unset_level_flags()
: dungeon.cc
, dungeon.h
- unsuitable_misled_monster()
: mislead.h
, mislead.cc
- untag_followers()
: stuff.h
, stuff.cc
- untransform()
: transform.h
, transform.cc
- unwield_item()
: it_use2.cc
, it_use2.h
- unwind_bool
: unwind.h
- up_stairs()
: l_debug.cc
, stairs.cc
, stairs.h
- upcase_first()
: libutil.h
, libutil.cc
- update_corpses()
: effects.h
, effects.cc
- update_da_counters()
: dgn-actions.h
, dgn-actions.cc
- update_exclusion_los()
: exclude.h
, exclude.cc
- update_flags
: view.cc
- update_level()
: effects.cc
, effects.h
- update_mislead_monster()
: mislead.cc
, mislead.h
- update_mislead_monsters()
: mislead.cc
, mislead.h
- update_monster_pane()
: output.h
, output.cc
- update_monsters_in_view()
: view.cc
, view.h
- update_player_symbol()
: player.cc
, player.h
- update_screen()
: libdos.h
, libw32c.h
, libunix.h
, libunix.cc
- update_stat_zero()
: player-stats.h
, player-stats.cc
- update_turn_count()
: output.h
, output.cc
- update_vision_range()
: player.cc
, player.h
- UPPER_MASK
: mt19937ar.cc
- uppercase()
: libutil.cc
, libutil.h
- uppercase_first()
: libutil.h
- US_ALIVE
: enum.h
- US_HUNGRY_DEAD
: enum.h
- US_SEMI_UNDEAD
: enum.h
- US_UNDEAD
: enum.h
- USE_ASCII_CHARACTERS
: AppHdr.h
- USE_CURSES
: AppHdr.h
- USE_FILE_LOCKING
: AppHdr.h
- USE_MORE_SECURE_SEED
: AppHdr.h
- USE_SQLITE_DBM
: AppHdr.h
- USE_UNIX_SIGNALS
: AppHdr.h
- USE_ZLIB
: package.h
- userdef_annotate_item()
: stash.cc
, stash.h
- USERFUNCBASE
: macro.cc