#include "AppHdr.h"#include "it_use2.h"#include <stdio.h>#include <string.h>#include "externs.h"#include "areas.h"#include "artefact.h"#include "beam.h"#include "effects.h"#include "env.h"#include "food.h"#include "godconduct.h"#include "hints.h"#include "item_use.h"#include "itemprop.h"#include "misc.h"#include "mutation.h"#include "player.h"#include "player-equip.h"#include "player-stats.h"#include "spl-miscast.h"#include "stuff.h"#include "terrain.h"#include "transform.h"#include "xom.h"

Functions | |
| bool | potion_effect (potion_type pot_eff, int pow, bool drank_it, bool was_known) |
| bool | unwield_item (bool showMsgs) |
| bool potion_effect | ( | potion_type | pot_eff, | |
| int | pow, | |||
| bool | drank_it, | |||
| bool | was_known | |||
| ) |

| bool unwield_item | ( | bool | showMsgs | ) |

1.5.6