it_use2.cc File Reference

#include "AppHdr.h"
#include "it_use2.h"
#include <stdio.h>
#include <string.h>
#include "externs.h"
#include "areas.h"
#include "artefact.h"
#include "beam.h"
#include "effects.h"
#include "env.h"
#include "food.h"
#include "godconduct.h"
#include "hints.h"
#include "item_use.h"
#include "itemprop.h"
#include "misc.h"
#include "mutation.h"
#include "player.h"
#include "player-equip.h"
#include "player-stats.h"
#include "spl-miscast.h"
#include "stuff.h"
#include "terrain.h"
#include "transform.h"
#include "xom.h"

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Functions

bool potion_effect (potion_type pot_eff, int pow, bool drank_it, bool was_known)
bool unwield_item (bool showMsgs)

Function Documentation

bool potion_effect ( potion_type  pot_eff,
int  pow,
bool  drank_it,
bool  was_known 
)

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bool unwield_item ( bool  showMsgs  ) 

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