ghost.cc File Reference

#include "AppHdr.h"
#include "ghost.h"
#include "artefact.h"
#include "colour.h"
#include "env.h"
#include "externs.h"
#include "itemname.h"
#include "itemprop.h"
#include "libutil.h"
#include "mon-iter.h"
#include "ng-input.h"
#include "random.h"
#include "skills2.h"
#include "spl-cast.h"
#include "mon-util.h"
#include "mon-transit.h"
#include "player.h"
#include "religion.h"
#include <vector>

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Defines

#define MAX_GHOST_DAMAGE   50
#define MAX_GHOST_HP   400
#define MAX_GHOST_EVASION   60
#define MIN_GHOST_SPEED   6
#define MAX_GHOST_SPEED   13

Functions

mon_attack_flavour ugly_thing_colour_to_flavour (uint8_t u_colour)
mon_resist_def ugly_thing_resists (bool very_ugly, mon_attack_flavour u_att_flav)
bool debug_check_ghosts ()
int ghost_level_to_rank (const int xl)
std::string adjective_for_labrat_colour (uint8_t l_colour)
uint8_t colour_for_labrat_adjective (std::string adjective)
uint8_t _labrat_random_colour ()

Variables

std::vector< ghost_demonghosts

Define Documentation

#define MAX_GHOST_DAMAGE   50

#define MAX_GHOST_EVASION   60

#define MAX_GHOST_HP   400

#define MAX_GHOST_SPEED   13

#define MIN_GHOST_SPEED   6


Function Documentation

uint8_t _labrat_random_colour (  ) 

std::string adjective_for_labrat_colour ( uint8_t  l_colour  ) 

uint8_t colour_for_labrat_adjective ( std::string  adjective  ) 

bool debug_check_ghosts (  ) 

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int ghost_level_to_rank ( const int  xl  ) 

mon_attack_flavour ugly_thing_colour_to_flavour ( uint8_t  u_colour  ) 

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mon_resist_def ugly_thing_resists ( bool  very_ugly,
mon_attack_flavour  u_att_flav 
)


Variable Documentation

std::vector<ghost_demon> ghosts


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