#include "AppHdr.h"
#include "dgn-overview.h"
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include <algorithm>
#include "externs.h"
#include "branch.h"
#include "cio.h"
#include "colour.h"
#include "coord.h"
#include "dgnevent.h"
#include "directn.h"
#include "dungeon.h"
#include "env.h"
#include "feature.h"
#include "files.h"
#include "map_knowledge.h"
#include "menu.h"
#include "message.h"
#include "religion.h"
#include "shopping.h"
#include "state.h"
#include "stuff.h"
#include "tagstring.h"
#include "terrain.h"
#include "travel.h"
typedef std::map<level_pos, god_type> altar_map_type |
typedef std::map<level_id, std::string> annotation_map_type |
typedef std::map<level_pos, portal_type> portal_map_type |
typedef std::map<level_pos, std::string> portal_note_map_type |
typedef std::map<level_pos, uint8_t> portal_vault_colour_map_type |
typedef std::map<level_pos, std::string> portal_vault_map_type |
typedef std::map<level_pos, shop_type> shop_map_type |
typedef std::map<branch_type, level_id> stair_map_type |
void annotate_level | ( | ) |
void clear_level_annotation | ( | level_id | li | ) |
void clear_level_exclusion_annotation | ( | level_id | li | ) |
void display_overview | ( | ) |
portal_type feature_to_portal | ( | dungeon_feature_type | feat | ) |
std::string get_coloured_level_annotation | ( | int | col, | |
level_id | li, | |||
bool | skip_excl | |||
) |
std::string get_level_annotation | ( | level_id | li, | |
bool | skip_excl | |||
) |
bool level_annotation_has | ( | std::string | find, | |
level_id | li | |||
) |
void overview_clear | ( | ) |
std::string overview_description_string | ( | bool | display | ) |
int overview_knows_num_portals | ( | dungeon_feature_type | portal | ) |
bool overview_knows_portal | ( | dungeon_feature_type | portal | ) |
void seen_notable_thing | ( | dungeon_feature_type | which_thing, | |
const coord_def & | pos | |||
) |
void set_level_annotation | ( | std::string | str, | |
level_id | li | |||
) |
void set_level_exclusion_annotation | ( | std::string | str, | |
level_id | li | |||
) |
void unnotice_altar | ( | ) |
bool unnotice_feature | ( | const level_pos & | pos | ) |