stairs.cc File Reference

#include "AppHdr.h"
#include "stairs.h"
#include <sstream>
#include "abyss.h"
#include "areas.h"
#include "branch.h"
#include "chardump.h"
#include "delay.h"
#include "dgn-overview.h"
#include "directn.h"
#include "env.h"
#include "files.h"
#include "hints.h"
#include "hiscores.h"
#include "itemname.h"
#include "items.h"
#include "lev-pand.h"
#include "libutil.h"
#include "mapmark.h"
#include "message.h"
#include "misc.h"
#include "notes.h"
#include "options.h"
#include "ouch.h"
#include "output.h"
#include "place.h"
#include "random.h"
#include "spl-clouds.h"
#include "spl-damage.h"
#include "spl-transloc.h"
#include "stash.h"
#include "state.h"
#include "stuff.h"
#include "tagstring.h"
#include "terrain.h"
#include "traps.h"
#include "travel.h"
#include "view.h"
#include "xom.h"

Include dependency graph for stairs.cc:


Functions

bool check_annotation_exclusion_warning ()
void up_stairs (dungeon_feature_type force_stair, entry_cause_type entry_cause)
int runes_in_pack (std::vector< int > &runes)
void down_stairs (dungeon_feature_type force_stair, entry_cause_type entry_cause, const level_id *force_dest)
void new_level (bool restore)
dungeon_feature_type random_stair ()

Function Documentation

bool check_annotation_exclusion_warning (  ) 

Here is the call graph for this function:

void down_stairs ( dungeon_feature_type  force_stair,
entry_cause_type  entry_cause,
const level_id force_dest 
)

void new_level ( bool  restore  ) 

Here is the call graph for this function:

dungeon_feature_type random_stair (  ) 

Here is the call graph for this function:

int runes_in_pack ( std::vector< int > &  runes  ) 

void up_stairs ( dungeon_feature_type  force_stair,
entry_cause_type  entry_cause 
)

Here is the call graph for this function:


Generated on Thu Jan 13 13:26:28 2011 by  doxygen 1.5.6