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u
v
w
- a -
altar_map_type :
dgn-overview.cc
annotation_map_type :
dgn-overview.cc
artefact_known_props_t :
artefact.h
artefact_properties_t :
artefact.h
- b -
beam_affect_func :
beam.h
beam_damage_func :
beam.h
beam_hit_func :
beam.h
blockrays_t :
los.cc
bm_p :
package.cc
bm_t :
package.cc
- c -
callback_map :
dungeon.cc
cell_func :
spl-util.h
char_info :
libunix.cc
cloud_func :
spl-util.h
cmd_to_key_map :
macro.cc
cmd_to_name_map :
macro.cc
coord_list :
dungeon.cc
coord_predicate :
externs.h
coord_set :
dungeon.cc
coord_weight :
teleport.cc
counted_monster :
spl-damage.cc
counted_monster_list :
spl-damage.cc
- d -
dam_deducer :
beam.cc
db_find_filter :
database.h
db_keys_recap :
command.cc
deck_archetype :
decks.cc
delay_queue_type :
externs.h
delayed_callback :
religion.cc
depth_ranges_v :
mapdef.h
desc_map :
directn.cc
dgn_region_list :
dungeon.h
directory_t :
package.cc
dungeon_colour_grid :
dungeon.cc
durations_t :
player.h
- e -
element_colour_calculator :
colour.h
explicit_keymap :
stuff.h
explosion_aoe_func :
beam.h
explosion_map :
beam.h
- f -
fb_t :
package.cc
feat_desc_map :
terrain.cc
feat_map :
feature.cc
feature_grid :
externs.h
feature_spec_list :
mapdef.h
flag_map :
mapdef.cc
- g -
glob_pattern :
pattern.h
globallos_t :
losglobal.cc
glyph_replacements_t :
mapdef.h
glyph_weighted_replacement_t :
mapdef.h
god_choice :
newgame.cc
grid_bool :
dgn-height.h
grid_heightmap :
env.h
grid_short :
dgn-height.h
,
dgn-shoals.cc
- h -
halflos_t :
losglobal.cc
has_vector :
acquire.cc
hash_size :
store.h
- i -
i_transit_list :
mon-transit.h
id_arr :
itemname.h
iflags_t :
externs.h
int_range :
dgn-height.h
invtitle_annotator :
invent.h
item_comparer :
items.cc
item_info :
externs.h
item_names_by_glyph_map :
itemname.cc
item_names_map :
itemname.cc
item_sort_comparators :
externs.h
item_sort_fn :
externs.h
item_spec_list :
mapdef.h
items_in_transit :
mon-transit.h
- k -
key_to_cmd_map :
macro.cc
keybuf :
macro.cc
keycode_type :
cio.h
keyseq :
macro.h
- l -
len_t :
package.h
level_id_set :
files.h
los_grid :
los.h
losfield_t :
losglobal.cc
lua_element_colour_calculator :
l_colour.cc
- m -
m_transit_list :
mon-transit.h
macromap :
macro.cc
map_flood_finder :
l_dgn.cc
map_load_info_t :
maps.h
map_mask :
externs.h
map_mask_boolean :
terrain.cc
,
terrain.h
map_place_check_t :
maps.h
map_vector :
maps.h
map_weighted_colour :
mapdef.h
map_weighted_fheight :
mapdef.h
map_weighted_fprop :
mapdef.h
map_weighted_string :
mapdef.h
mapref_vector :
maps.h
mid_t :
externs.h
mon_enchant_list :
monster.h
mon_name_map :
mon-util.cc
monster_func :
spl-util.h
monsters_in_transit :
mon-transit.h
move_array :
mon-act.cc
mrd :
mon_resist_def.h
- n -
name_to_cmd_map :
macro.cc
- o -
ohandler :
l_option.cc
- p -
p_compile :
pattern.h
p_free :
pattern.h
p_match :
pattern.h
pattern_map :
l_global.cc
point_distance :
godabil.cc
point_vector :
maps.h
portal_map_type :
dgn-overview.cc
portal_note_map_type :
dgn-overview.cc
portal_vault_colour_map_type :
dgn-overview.cc
portal_vault_map_type :
dgn-overview.cc
propgrid_t :
areas.cc
- r -
random_colour_map :
colour.cc
randomized_element_colour_calculator :
colour.cc
range_used_func :
beam.h
reflect_grid :
ray.h
- s -
screen_buffer_t :
libdos.h
,
libunix.h
,
libw32c.h
shop_map_type :
dgn-overview.cc
skill_op_map :
skills2.cc
spell_list :
spl-book.cc
spell_name_map :
spl-util.cc
spell_selector :
spl-cast.h
spells_to_books :
spl-book.cc
stair_map_type :
dgn-overview.cc
stk :
skills2.cc
store_flags :
store.h
store_t :
message.cc
StoreUnion :
store.h
string_fn :
skills2.cc
string_set :
env.h
string_vector :
maps.h
sweep_type :
beam.cc
- t -
terrain_property_t :
env.h
tex_proc_func :
tiletex.h
text_pattern :
pattern.h
tohit_deducer :
beam.cc
travel_distance_col :
travel_defs.h
travel_distance_grid_t :
travel_defs.h
travel_safe_grid :
travel.cc
- u -
u32 :
sha256.cc
unwind_bool :
unwind.h
- v -
vault_indices :
maps.cc
vault_placement_refv :
env.h
vec_size :
store.h
- w -
weapon_choice :
newgame.cc
weight_func :
random-var.h
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