#include "actor.h"#include <stdint.h>


Go to the source code of this file.
Classes | |
| class | mon_enchant |
| class | monster |
Defines | |
| #define | TIDE_CALL_TURN "tide-call-turn" |
| #define | MAX_DAMAGE_COUNTER 10000 |
Typedefs | |
| typedef std::map< enchant_type, mon_enchant > | mon_enchant_list |
Functions | |
| enchant_type | name_to_ench (const char *name) |
Variables | |
| const int | KRAKEN_TENTACLE_RANGE = 3 |
| #define MAX_DAMAGE_COUNTER 10000 |
| #define TIDE_CALL_TURN "tide-call-turn" |
| typedef std::map<enchant_type, mon_enchant> mon_enchant_list |
| enchant_type name_to_ench | ( | const char * | name | ) |
| const int KRAKEN_TENTACLE_RANGE = 3 |
1.5.6