#include "AppHdr.h"
#include <queue>
#include "areas.h"
#include "artefact.h"
#include "attitude-change.h"
#include "beam.h"
#include "cloud.h"
#include "colour.h"
#include "coord.h"
#include "coordit.h"
#include "database.h"
#include "delay.h"
#include "dgn-actions.h"
#include "directn.h"
#include "effects.h"
#include "env.h"
#include "files.h"
#include "fprop.h"
#include "godabil.h"
#include "goditem.h"
#include "godpassive.h"
#include "invent.h"
#include "itemprop.h"
#include "items.h"
#include "libutil.h"
#include "message.h"
#include "misc.h"
#include "mon-act.h"
#include "mon-behv.h"
#include "mon-iter.h"
#include "mon-place.h"
#include "mgen_data.h"
#include "mon-stuff.h"
#include "mon-util.h"
#include "mutation.h"
#include "notes.h"
#include "options.h"
#include "player-stats.h"
#include "random.h"
#include "religion.h"
#include "skills.h"
#include "skills2.h"
#include "shopping.h"
#include "shout.h"
#include "spl-book.h"
#include "spl-monench.h"
#include "spl-summoning.h"
#include "spl-transloc.h"
#include "spl-util.h"
#include "stash.h"
#include "state.h"
#include "stuff.h"
#include "terrain.h"
#include "view.h"
#include "viewgeom.h"
typedef std::pair<coord_def, int> point_distance |
bool ashenzari_end_transfer | ( | bool | finished, | |
bool | force | |||
) |
bool ashenzari_transfer_knowledge | ( | ) |
bool beogh_water_walk | ( | ) |
int cheibriados_slouch | ( | int | pow | ) |
void cheibriados_time_bend | ( | int | pow | ) |
void cheibriados_time_step | ( | int | pow | ) |
bool elyvilon_destroy_weapons | ( | ) |
bool elyvilon_divine_vigour | ( | ) |
void elyvilon_purification | ( | ) |
void elyvilon_remove_divine_vigour | ( | ) |
int fedhas_corpse_spores | ( | beh_type | behavior, | |
bool | interactive | |||
) |
bool fedhas_evolve_flora | ( | ) |
int fedhas_fungal_bloom | ( | ) |
bool fedhas_passthrough | ( | const monster_info * | target | ) |
bool fedhas_passthrough | ( | const monster * | target | ) |
bool fedhas_passthrough_class | ( | const monster_type | mc | ) |
bool fedhas_plant_ring_from_fruit | ( | ) |
int fedhas_rain | ( | const coord_def & | target | ) |
bool fedhas_sunlight | ( | ) |
bool is_ponderousifiable | ( | const item_def & | item | ) |
bool jiyva_can_paralyse_jellies | ( | ) |
void jiyva_paralyse_jellies | ( | ) |
bool jiyva_remove_bad_mutation | ( | ) |
bool kiku_receive_corpses | ( | int | pow, | |
coord_def | where | |||
) |
bool less_second | ( | const T & | left, | |
const T & | right | |||
) | [inline] |
void lugonu_bend_space | ( | ) |
bool mons_is_evolvable | ( | const monster * | mon | ) |
bool ponderousify_armour | ( | ) |
bool trog_burn_spellbooks | ( | ) |
void tso_divine_shield | ( | ) |
void tso_remove_divine_shield | ( | ) |
bool vehumet_supports_spell | ( | spell_type | spell | ) |
void yred_animate_remains_or_dead | ( | ) |
bool yred_can_animate_dead | ( | ) |
void yred_drain_life | ( | ) |
bool yred_injury_mirror | ( | ) |
void yred_make_enslaved_soul | ( | monster * | mon, | |
bool | force_hostile | |||
) |
int zin_check_recite_to_monsters | ( | ) |
int zin_check_recite_to_single_monster | ( | const coord_def & | where | ) |
int zin_recite_to_single_monster | ( | const coord_def & | where, | |
bool | imprisoned, | |||
int | pow | |||
) |
bool zin_remove_all_mutations | ( | ) |
void zin_remove_divine_stamina | ( | ) |
bool zin_sanctuary | ( | ) |
bool zin_sustenance | ( | bool | actual | ) |
bool zin_vitalisation | ( | ) |