#include "AppHdr.h"#include "spl-util.h"#include <stdlib.h>#include <stdio.h>#include <ctype.h>#include <string.h>#include <limits.h>#include <algorithm>#include "externs.h"#include "beam.h"#include "coord.h"#include "coordit.h"#include "directn.h"#include "debug.h"#include "godabil.h"#include "stuff.h"#include "env.h"#include "libutil.h"#include "mon-behv.h"#include "mon-util.h"#include "notes.h"#include "player.h"#include "religion.h"#include "spl-cast.h"#include "spl-book.h"#include "spl-damage.h"#include "spl-zap.h"#include "terrain.h"#include "item_use.h"#include "transform.h"#include "spl-data.h"

Classes | |
| struct | spell_desc |
Defines | |
| #define | SPELLDATASIZE (sizeof(spelldata)/sizeof(struct spell_desc)) |
Typedefs | |
| typedef std::map< std::string, spell_type > | spell_name_map |
Functions | |
| void | init_spell_descs (void) |
| void | init_spell_name_cache () |
| spell_type | spell_by_name (std::string name, bool partial_match) |
| spschool_flag_type | school_by_name (std::string name) |
| int | get_spell_slot_by_letter (char letter) |
| int | get_spell_slot (spell_type spell) |
| spell_type | get_spell_by_letter (char letter) |
| bool | add_spell_to_memory (spell_type spell) |
| bool | del_spell_from_memory_by_slot (int slot) |
| bool | del_spell_from_memory (spell_type spell) |
| int | spell_hunger (spell_type which_spell, bool rod) |
| bool | spell_needs_tracer (spell_type spell) |
| bool | spell_is_direct_explosion (spell_type spell) |
| bool | spell_needs_foe (spell_type spell) |
| bool | spell_harms_target (spell_type spell) |
| bool | spell_harms_area (spell_type spell) |
| bool | spell_sanctuary_castable (spell_type spell) |
| int | spell_mana (spell_type which_spell) |
| int | spell_difficulty (spell_type which_spell) |
| int | spell_levels_required (spell_type which_spell) |
| unsigned int | get_spell_flags (spell_type which_spell) |
| const char * | get_spell_target_prompt (spell_type which_spell) |
| bool | spell_typematch (spell_type which_spell, unsigned int which_discipline) |
| unsigned int | get_spell_disciplines (spell_type spell) |
| int | count_bits (unsigned int bits) |
| bool | disciplines_conflict (unsigned int disc1, unsigned int disc2) |
| const char * | spell_title (spell_type spell) |
| int | apply_area_visible (cell_func cf, int power, bool pass_through_trans, actor *agent) |
| int | apply_area_square (cell_func cf, const coord_def &where, int power, actor *agent) |
| int | apply_area_around_square (cell_func cf, const coord_def &where, int power, actor *agent) |
| int | apply_monsters_around_square (monster_func mf, const coord_def &where, int power) |
| int | apply_random_around_square (cell_func cf, const coord_def &where, bool exclude_center, int power, int max_targs, actor *agent) |
| int | apply_one_neighbouring_square (cell_func cf, int power, actor *agent) |
| int | apply_area_within_radius (cell_func cf, const coord_def &where, int pow, int radius, int ctype, actor *agent) |
| void | apply_area_cloud (cloud_func func, const coord_def &where, int pow, int number, cloud_type ctype, const actor *agent, int spread_rate, int colour, std::string name, std::string tile) |
| bool | spell_direction (dist &spelld, bolt &pbolt, targeting_type restrict, targ_mode_type mode, int range, bool needs_path, bool may_target_monster, bool may_target_self, const char *target_prefix, const char *top_prompt, bool cancel_at_self) |
| const char * | spelltype_short_name (int which_spelltype) |
| const char * | spelltype_long_name (int which_spelltype) |
| skill_type | spell_type2skill (unsigned int spelltype) |
| bool | is_valid_spell (spell_type spell) |
| int | spell_power_cap (spell_type spell) |
| int | spell_range (spell_type spell, int pow, bool real_cast, bool player_spell) |
| int | spell_noise (spell_type spell) |
| int | spell_noise (unsigned int disciplines, int level) |
| spell_type | zap_type_to_spell (zap_type zap) |
| bool | spell_is_empowered (spell_type spell) |
| bool | spell_is_useless (spell_type spell, bool transient) |
| int | spell_highlight_by_utility (spell_type spell, int default_color, bool transient, bool rod_spell) |
| bool | spell_no_hostile_in_range (spell_type spell, int minRange) |
| #define SPELLDATASIZE (sizeof(spelldata)/sizeof(struct spell_desc)) |
| typedef std::map<std::string, spell_type> spell_name_map |
| bool add_spell_to_memory | ( | spell_type | spell | ) |

| void apply_area_cloud | ( | cloud_func | func, | |
| const coord_def & | where, | |||
| int | pow, | |||
| int | number, | |||
| cloud_type | ctype, | |||
| const actor * | agent, | |||
| int | spread_rate, | |||
| int | colour, | |||
| std::string | name, | |||
| std::string | tile | |||
| ) |


| int apply_area_within_radius | ( | cell_func | cf, | |
| const coord_def & | where, | |||
| int | pow, | |||
| int | radius, | |||
| int | ctype, | |||
| actor * | agent | |||
| ) |
| int apply_monsters_around_square | ( | monster_func | mf, | |
| const coord_def & | where, | |||
| int | power | |||
| ) |


| int apply_random_around_square | ( | cell_func | cf, | |
| const coord_def & | where, | |||
| bool | exclude_center, | |||
| int | power, | |||
| int | max_targs, | |||
| actor * | agent | |||
| ) |

| int count_bits | ( | unsigned int | bits | ) |
| bool del_spell_from_memory | ( | spell_type | spell | ) |

| bool del_spell_from_memory_by_slot | ( | int | slot | ) |

| bool disciplines_conflict | ( | unsigned int | disc1, | |
| unsigned int | disc2 | |||
| ) |
| spell_type get_spell_by_letter | ( | char | letter | ) |

| unsigned int get_spell_disciplines | ( | spell_type | spell | ) |

| unsigned int get_spell_flags | ( | spell_type | which_spell | ) |
| int get_spell_slot | ( | spell_type | spell | ) |
| int get_spell_slot_by_letter | ( | char | letter | ) |

| const char* get_spell_target_prompt | ( | spell_type | which_spell | ) |
| void init_spell_descs | ( | void | ) |

| void init_spell_name_cache | ( | ) |

| bool is_valid_spell | ( | spell_type | spell | ) |
| spschool_flag_type school_by_name | ( | std::string | name | ) |

| spell_type spell_by_name | ( | std::string | name, | |
| bool | partial_match | |||
| ) |

| int spell_difficulty | ( | spell_type | which_spell | ) |
| bool spell_direction | ( | dist & | spelld, | |
| bolt & | pbolt, | |||
| targeting_type | restrict, | |||
| targ_mode_type | mode, | |||
| int | range, | |||
| bool | needs_path, | |||
| bool | may_target_monster, | |||
| bool | may_target_self, | |||
| const char * | target_prefix, | |||
| const char * | top_prompt, | |||
| bool | cancel_at_self | |||
| ) |

| bool spell_harms_area | ( | spell_type | spell | ) |
| bool spell_harms_target | ( | spell_type | spell | ) |
| int spell_highlight_by_utility | ( | spell_type | spell, | |
| int | default_color, | |||
| bool | transient, | |||
| bool | rod_spell | |||
| ) |

| int spell_hunger | ( | spell_type | which_spell, | |
| bool | rod | |||
| ) |

| bool spell_is_direct_explosion | ( | spell_type | spell | ) |
| bool spell_is_empowered | ( | spell_type | spell | ) |

| bool spell_is_useless | ( | spell_type | spell, | |
| bool | transient | |||
| ) |

| int spell_levels_required | ( | spell_type | which_spell | ) |

| int spell_mana | ( | spell_type | which_spell | ) |

| bool spell_needs_foe | ( | spell_type | spell | ) |
| bool spell_needs_tracer | ( | spell_type | spell | ) |
| bool spell_no_hostile_in_range | ( | spell_type | spell, | |
| int | minRange | |||
| ) |

| int spell_noise | ( | unsigned int | disciplines, | |
| int | level | |||
| ) |

| int spell_noise | ( | spell_type | spell | ) |

| int spell_power_cap | ( | spell_type | spell | ) |

| int spell_range | ( | spell_type | spell, | |
| int | pow, | |||
| bool | real_cast, | |||
| bool | player_spell | |||
| ) |

| bool spell_sanctuary_castable | ( | spell_type | spell | ) |
| const char* spell_title | ( | spell_type | spell | ) |
| skill_type spell_type2skill | ( | unsigned int | spelltype | ) |

| bool spell_typematch | ( | spell_type | which_spell, | |
| unsigned int | which_discipline | |||
| ) |

| const char* spelltype_long_name | ( | int | which_spelltype | ) |
| const char* spelltype_short_name | ( | int | which_spelltype | ) |
| spell_type zap_type_to_spell | ( | zap_type | zap | ) |
1.5.6