|
Classes |
| class | view_desc_proc |
Typedefs |
typedef std::map< std::string,
std::string > | desc_map |
Enumerations |
| enum | LOSSelect {
LOS_ANY = 0x00,
LOS_VISIBLE = 0x01,
LOS_HIDDEN = 0x02,
LOS_VISMASK = 0x03,
LOS_FLIPVH = 0x20,
LOS_FLIPHV = 0x40,
LOS_NONE = 0xFFFF
} |
Functions |
| void | direction (dist &moves, const direction_chooser_args &args) |
| void | full_describe_view () |
| char | mlist_index_to_letter (int index) |
| std::string | get_terse_square_desc (const coord_def &gc) |
| void | terse_describe_square (const coord_def &c, bool in_range) |
| void | get_square_desc (const coord_def &c, describe_info &inf, bool examine_mons, bool show_floor) |
| void | full_describe_square (const coord_def &c) |
| std::vector< dungeon_feature_type > | features_by_desc (const base_pattern &pattern) |
| void | describe_floor () |
| std::string | thing_do_grammar (description_level_type dtype, bool add_stop, bool force_article, std::string desc) |
| std::string | feature_description (dungeon_feature_type grid, trap_type trap, const std::string &cover_desc, description_level_type dtype, bool add_stop, bool base_desc) |
| std::string | raw_feature_description (dungeon_feature_type grid, trap_type trap, bool base_desc) |
| void | set_feature_desc_short (dungeon_feature_type grid, const std::string &desc) |
| void | set_feature_desc_short (const std::string &base_name, const std::string &_desc) |
| void | setup_feature_descs_short () |
| std::string | feature_description (const coord_def &where, bool covering, description_level_type dtype, bool add_stop, bool base_desc) |
| std::string | get_monster_equipment_desc (const monster_info &mi, bool full_desc, description_level_type mondtype, bool print_attitude) |
Variables |
| const std::string | SHORT_DESC_KEY = "short_desc_key" |
| bool | mlist_full_info |
| std::vector< monster_info > | mlist |