00001 #ifndef VIEWCHAR_H 00002 #define VIEWCHAR_H 00003 00004 void init_char_table(char_set_type set); 00005 00006 dungeon_char_type get_feature_dchar(dungeon_feature_type feat); 00007 unsigned dchar_glyph(dungeon_char_type dchar); 00008 00009 std::string stringize_glyph(unsigned glyph); 00010 int multibyte_strlen(const std::string &s); 00011 00012 dungeon_char_type dchar_by_name(const std::string &name); 00013 00014 #endif