00001 /* 00002 * File: command.h 00003 * Summary: Misc commands. 00004 * Written by: Linley Henzell 00005 */ 00006 00007 00008 #ifndef COMMAND_H 00009 #define COMMAND_H 00010 00011 #include "enum.h" 00012 00013 void adjust(); 00014 void list_weapons(); 00015 void list_armour(); 00016 void list_jewellery(); 00017 00018 void swap_inv_slots(int slot1, int slot2, bool verbose); 00019 00020 void show_levelmap_help(); 00021 void show_pickup_menu_help(); 00022 void show_targeting_help(); 00023 void show_interlevel_travel_branch_help(); 00024 void show_interlevel_travel_depth_help(); 00025 void show_stash_search_help(); 00026 void show_butchering_help(); 00027 void list_commands(int hotkey = 0, bool do_redraw_screen = false, 00028 std::string highlight_string = ""); 00029 #ifdef WIZARD 00030 int list_wizard_commands(bool do_redraw_screen = false); 00031 #endif 00032 00033 // XXX: Actually defined in main.cc; we may want to move this to command.cc. 00034 void process_command(command_type cmd); 00035 00036 #endif