#include "AppHdr.h"#include "spl-book.h"#include <stdlib.h>#include <stdio.h>#include <string.h>#include <algorithm>#include <iomanip>#include "artefact.h"#include "externs.h"#include "species.h"#include "cio.h"#include "colour.h"#include "database.h"#include "debug.h"#include "delay.h"#include "food.h"#include "format.h"#include "godconduct.h"#include "goditem.h"#include "invent.h"#include "itemname.h"#include "itemprop.h"#include "items.h"#include "libutil.h"#include "macro.h"#include "message.h"#include "player.h"#include "religion.h"#include "spl-cast.h"#include "spl-miscast.h"#include "spl-util.h"#include "state.h"#include "stuff.h"#include "transform.h"#include "book-data.h"

Defines | |
| #define | SPELL_LIST_KEY "spell_list" |
| #define | RANDART_BOOK_TYPE_KEY "randart_book_type" |
| #define | RANDART_BOOK_LEVEL_KEY "randart_book_level" |
| #define | RANDART_BOOK_TYPE_LEVEL "level" |
| #define | RANDART_BOOK_TYPE_THEME "theme" |
| #define | NUMBER_SPELLBOOKS sizeof(spellbook_template_array)/(sizeof(spell_type) * SPELLBOOK_SIZE) |
Typedefs | |
| typedef std::vector< spell_type > | spell_list |
| typedef std::map< spell_type, int > | spells_to_books |
Functions | |
| spell_type | which_spell_in_book (const item_def &book, int spl) |
| spell_type | which_spell_in_book (int sbook_type, int spl) |
| int | player_spell_skills () |
| int | spellbook_contents (item_def &book, read_book_action_type action, formatted_string *fs) |
| int | book_rarity (uint8_t which_book) |
| void | init_spell_rarities () |
| int | spell_rarity (spell_type which_spell) |
| bool | is_valid_spell_in_book (const item_def &book, int spell) |
| bool | is_valid_spell_in_book (int splbook, int spell) |
| bool | player_can_memorise_from_spellbook (const item_def &book) |
| void | mark_had_book (const item_def &book) |
| void | mark_had_book (int booktype) |
| void | inscribe_book_highlevel (item_def &book) |
| int | read_book (item_def &book, read_book_action_type action) |
| bool | you_cannot_memorise (spell_type spell) |
| bool | you_cannot_memorise (spell_type spell, bool &undead) |
| bool | player_can_memorise (const item_def &book) |
| bool | has_spells_to_memorise (bool silent, int current_spell) |
| std::vector< spell_type > | get_mem_spell_list (std::vector< int > &books) |
| bool | can_learn_spell (bool silent) |
| bool | learn_spell () |
| std::string | desc_cannot_memorise_reason (bool undead) |
| bool | learn_spell (spell_type specspell, int book, bool is_safest_book) |
| bool | forget_spell_from_book (spell_type spell, const item_def *book) |
| int | count_staff_spells (const item_def &item, bool need_id) |
| int | staff_spell (int staff) |
| bool | is_memorised (spell_type spell) |
| bool | make_book_level_randart (item_def &book, int level, int num_spells, std::string owner) |
| bool | make_book_theme_randart (item_def &book, int disc1, int disc2, int num_spells, int max_levels, spell_type incl_spell, std::string owner) |
| void | make_book_Roxanne_special (item_def *book) |
| bool | book_has_title (const item_def &book) |
| bool | is_dangerous_spellbook (const int book_type) |
| bool | is_dangerous_spellbook (const item_def &book) |
| void | destroy_spellbook (const item_def &book) |
| #define NUMBER_SPELLBOOKS sizeof(spellbook_template_array)/(sizeof(spell_type) * SPELLBOOK_SIZE) |
| #define RANDART_BOOK_LEVEL_KEY "randart_book_level" |
| #define RANDART_BOOK_TYPE_KEY "randart_book_type" |
| #define RANDART_BOOK_TYPE_LEVEL "level" |
| #define RANDART_BOOK_TYPE_THEME "theme" |
| #define SPELL_LIST_KEY "spell_list" |
| typedef std::vector<spell_type> spell_list |
| typedef std::map<spell_type, int> spells_to_books |
| bool book_has_title | ( | const item_def & | book | ) |

| int book_rarity | ( | uint8_t | which_book | ) |
| bool can_learn_spell | ( | bool | silent | ) |

| int count_staff_spells | ( | const item_def & | item, | |
| bool | need_id | |||
| ) |

| std::string desc_cannot_memorise_reason | ( | bool | undead | ) |

| void destroy_spellbook | ( | const item_def & | book | ) |

| bool forget_spell_from_book | ( | spell_type | spell, | |
| const item_def * | book | |||
| ) |

| std::vector<spell_type> get_mem_spell_list | ( | std::vector< int > & | books | ) |
| bool has_spells_to_memorise | ( | bool | silent, | |
| int | current_spell | |||
| ) |
| void init_spell_rarities | ( | ) |

| void inscribe_book_highlevel | ( | item_def & | book | ) |

| bool is_dangerous_spellbook | ( | const item_def & | book | ) |

| bool is_dangerous_spellbook | ( | const int | book_type | ) |
| bool is_memorised | ( | spell_type | spell | ) |
| bool is_valid_spell_in_book | ( | int | splbook, | |
| int | spell | |||
| ) |

| bool is_valid_spell_in_book | ( | const item_def & | book, | |
| int | spell | |||
| ) |

| bool learn_spell | ( | spell_type | specspell, | |
| int | book, | |||
| bool | is_safest_book | |||
| ) |

| bool learn_spell | ( | ) |

| bool make_book_level_randart | ( | item_def & | book, | |
| int | level, | |||
| int | num_spells, | |||
| std::string | owner | |||
| ) |

| void make_book_Roxanne_special | ( | item_def * | book | ) |

| bool make_book_theme_randart | ( | item_def & | book, | |
| int | disc1, | |||
| int | disc2, | |||
| int | num_spells, | |||
| int | max_levels, | |||
| spell_type | incl_spell, | |||
| std::string | owner | |||
| ) |

| void mark_had_book | ( | int | booktype | ) |
| void mark_had_book | ( | const item_def & | book | ) |

| bool player_can_memorise | ( | const item_def & | book | ) |

| bool player_can_memorise_from_spellbook | ( | const item_def & | book | ) |

| int player_spell_skills | ( | ) |
| int read_book | ( | item_def & | book, | |
| read_book_action_type | action | |||
| ) |

| int spell_rarity | ( | spell_type | which_spell | ) |
| int spellbook_contents | ( | item_def & | book, | |
| read_book_action_type | action, | |||
| formatted_string * | fs | |||
| ) |

| int staff_spell | ( | int | staff | ) |

| spell_type which_spell_in_book | ( | int | sbook_type, | |
| int | spl | |||
| ) |
| spell_type which_spell_in_book | ( | const item_def & | book, | |
| int | spl | |||
| ) |

| bool you_cannot_memorise | ( | spell_type | spell, | |
| bool & | undead | |||
| ) |
| bool you_cannot_memorise | ( | spell_type | spell | ) |

1.5.6