#include "AppHdr.h"#include "teleport.h"#include "cloud.h"#include "coord.h"#include "coordit.h"#include "env.h"#include "fprop.h"#include "item_use.h"#include "los.h"#include "monster.h"#include "mon-stuff.h"#include "player.h"#include "random.h"#include "random-weight.h"#include "state.h"#include "stuff.h"#include "terrain.h"

Defines | |
| #define | RNS_OFFSET 6 |
| #define | RNS_WIDTH (2*RNS_OFFSET + 1) |
Typedefs | |
| typedef std::pair< coord_def, int > | coord_weight |
Functions | |
| void | blink_other_close (actor *victim, const coord_def &target) |
| void | blink_away (monster *mon) |
| void | blink_range (monster *mon) |
| void | blink_close (monster *mon) |
| bool | random_near_space (const coord_def &origin, coord_def &target, bool allow_adjacent, bool restrict_los, bool forbid_dangerous, bool forbid_sanctuary) |
| #define RNS_OFFSET 6 |
| #define RNS_WIDTH (2*RNS_OFFSET + 1) |
| typedef std::pair<coord_def, int> coord_weight |
| void blink_away | ( | monster * | mon | ) |

| void blink_close | ( | monster * | mon | ) |


| void blink_range | ( | monster * | mon | ) |

| bool random_near_space | ( | const coord_def & | origin, | |
| coord_def & | target, | |||
| bool | allow_adjacent, | |||
| bool | restrict_los, | |||
| bool | forbid_dangerous, | |||
| bool | forbid_sanctuary | |||
| ) |

1.5.6