#include "map_knowledge.h"
#include "monster.h"
#include "show.h"
#include "trap_def.h"
#include <set>
Go to the source code of this file.
Classes | |
struct | crawl_environment |
Typedefs | |
typedef FixedArray< short, GXM, GYM > | grid_heightmap |
typedef uint32_t | terrain_property_t |
typedef std::set< std::string > | string_set |
typedef std::vector < vault_placement * > | vault_placement_refv |
Variables | |
struct crawl_environment | env |
typedef FixedArray<short, GXM, GYM> grid_heightmap |
typedef std::set<std::string> string_set |
typedef uint32_t terrain_property_t |
typedef std::vector<vault_placement*> vault_placement_refv |
struct crawl_environment env |