#include <dungeon.h>
Public Member Functions | |
vault_placement () | |
void | reset () |
void | apply_grid () |
void | draw_at (const coord_def &c) |
void | connect (bool spotty=false) const |
Public Attributes | |
coord_def | pos |
coord_def | size |
map_section_type | orient |
map_def | map |
std::vector< coord_def > | exits |
int | level_number |
bool | seen |
vault_placement::vault_placement | ( | ) | [inline] |
void vault_placement::reset | ( | ) |
void vault_placement::apply_grid | ( | ) |
void vault_placement::draw_at | ( | const coord_def & | c | ) |
void vault_placement::connect | ( | bool | spotty = false |
) | const |
std::vector<coord_def> vault_placement::exits |