#include "AppHdr.h"#include <string>#include <algorithm>#include <limits.h>#include <errno.h>#include <time.h>#include <stdlib.h>#include <string.h>#include <fcntl.h>#include <stdio.h>#include <sstream>#include <iostream>#include <signal.h>#include "externs.h"#include "abl-show.h"#include "abyss.h"#include "acquire.h"#include "areas.h"#include "artefact.h"#include "arena.h"#include "beam.h"#include "branch.h"#include "chardump.h"#include "cio.h"#include "cloud.h"#include "clua.h"#include "colour.h"#include "command.h"#include "coord.h"#include "coordit.h"#include "crash.h"#include "database.h"#include "dbg-scan.h"#include "dbg-util.h"#include "debug.h"#include "delay.h"#include "describe.h"#include "dgn-overview.h"#include "dgn-shoals.h"#include "dlua.h"#include "directn.h"#include "effects.h"#include "env.h"#include "errors.h"#include "map_knowledge.h"#include "fprop.h"#include "fight.h"#include "files.h"#include "food.h"#include "godabil.h"#include "godpassive.h"#include "godprayer.h"#include "hiscores.h"#include "initfile.h"#include "invent.h"#include "item_use.h"#include "it_use3.h"#include "itemname.h"#include "itemprop.h"#include "items.h"#include "luaterp.h"#include "macro.h"#include "makeitem.h"#include "mapmark.h"#include "maps.h"#include "message.h"#include "misc.h"#include "mon-act.h"#include "mon-cast.h"#include "mon-iter.h"#include "mon-stuff.h"#include "mon-transit.h"#include "mon-util.h"#include "mutation.h"#include "notes.h"#include "options.h"#include "ouch.h"#include "output.h"#include "player.h"#include "player-stats.h"#include "quiver.h"#include "random.h"#include "religion.h"#include "godconduct.h"#include "shopping.h"#include "skills.h"#include "skills2.h"#include "species.h"#include "spl-book.h"#include "spl-cast.h"#include "spl-clouds.h"#include "spl-damage.h"#include "spl-goditem.h"#include "spl-other.h"#include "spl-selfench.h"#include "spl-transloc.h"#include "spl-util.h"#include "stairs.h"#include "stash.h"#include "state.h"#include "stuff.h"#include "startup.h"#include "tags.h"#include "terrain.h"#include "transform.h"#include "traps.h"#include "travel.h"#include "hints.h"#include "shout.h"#include "view.h"#include "viewgeom.h"#include "viewmap.h"#include "wiz-dgn.h"#include "wiz-fsim.h"#include "wiz-item.h"#include "wiz-mon.h"#include "wiz-you.h"#include "xom.h"#include "zotdef.h"Classes | |
| struct | disable_check |
Functions | |
| void | world_reacts () |
| int | main (int argc, char *argv[]) |
| void | process_command (command_type cmd) |
Variables | |
| CLua | clua (true) |
| CLua | dlua (false) |
| crawl_environment | env |
| player | you |
| game_state | crawl_state |
| std::string | init_file_error |
| char | info [INFO_SIZE] |
| int | stealth |
| struct coord_def | Compass [8] |
| bool | apply_berserk_penalty = false |
| int main | ( | int | argc, | |
| char * | argv[] | |||
| ) |

| void process_command | ( | command_type | cmd | ) |
| void world_reacts | ( | ) |
| bool apply_berserk_penalty = false |
| char info[INFO_SIZE] |
| int stealth |
1.5.6