00001 /* 00002 * File: it_use3.h 00003 * Summary: Functions for using some of the wackier inventory items. 00004 * Written by: Linley Henzell 00005 */ 00006 00007 00008 #ifndef IT_USE3_H 00009 #define IT_USE3_H 00010 00011 void skill_manual(int slot); 00012 00013 void tome_of_power(int slot); 00014 00015 bool evoke_item(int slot = -1); 00016 00017 void noisy_equipment(); 00018 void shadow_lantern_effect(); 00019 void unrand_reacts(); 00020 bool disc_of_storms(bool drac_breath = false); 00021 00022 #endif