#include "AppHdr.h"
#include "branch.h"
#include "externs.h"
#include "place.h"
#include "player.h"
#include "spl-transloc.h"
#include "traps.h"
#include "branch-data.h"
Functions | |
Branch & | your_branch () |
bool | at_branch_bottom () |
level_id | branch_entry_level (branch_type branch) |
level_id | current_level_parent () |
bool | is_hell_subbranch (branch_type branch) |
branch_type | str_to_branch (const std::string &branch, branch_type err) |
int | current_level_ambient_noise () |
const char * | level_area_type_name (int level_type) |
level_area_type | str_to_level_area_type (const std::string &s) |
bool | set_branch_flags (uint32_t flags, bool silent, branch_type branch) |
bool | unset_branch_flags (uint32_t flags, bool silent, branch_type branch) |
uint32_t | get_branch_flags (branch_type branch) |
bool at_branch_bottom | ( | ) |
level_id branch_entry_level | ( | branch_type | branch | ) |
int current_level_ambient_noise | ( | ) |
level_id current_level_parent | ( | ) |
uint32_t get_branch_flags | ( | branch_type | branch | ) |
bool is_hell_subbranch | ( | branch_type | branch | ) |
const char* level_area_type_name | ( | int | level_type | ) |
bool set_branch_flags | ( | uint32_t | flags, | |
bool | silent, | |||
branch_type | branch | |||
) |
branch_type str_to_branch | ( | const std::string & | branch, | |
branch_type | err | |||
) |
level_area_type str_to_level_area_type | ( | const std::string & | s | ) |
bool unset_branch_flags | ( | uint32_t | flags, | |
bool | silent, | |||
branch_type | branch | |||
) |
Branch& your_branch | ( | ) |