Branch Struct Reference

#include <branch.h>

List of all members.

Public Attributes

branch_type id
branch_type parent_branch
int mindepth
int maxdepth
int depth
int startdepth
uint32_t branch_flags
uint32_t default_level_flags
dungeon_feature_type entry_stairs
dungeon_feature_type exit_stairs
const char * shortname
const char * longname
const char * abbrevname
const char * entry_message
bool has_uniques
uint8_t floor_colour
uint8_t rock_colour
int(* mons_rarity_function )(int)
int(* mons_level_function )(int)
int(* num_traps_function )(int)
trap_type(* rand_trap_function )(int)
int(* num_fogs_function )(int)
void(* rand_fog_function )(int, fog_machine_data &)
int travel_shortcut
bool any_upstair_exits
bool dangerous_bottom_level
int ambient_noise


Member Data Documentation

const char* Branch::shortname

const char* Branch::longname

const char* Branch::abbrevname

const char* Branch::entry_message


The documentation for this struct was generated from the following file:

Generated on Thu Jan 13 13:31:40 2011 by  doxygen 1.5.6