#include <branch.h>
Public Attributes | |
branch_type | id |
branch_type | parent_branch |
int | mindepth |
int | maxdepth |
int | depth |
int | startdepth |
uint32_t | branch_flags |
uint32_t | default_level_flags |
dungeon_feature_type | entry_stairs |
dungeon_feature_type | exit_stairs |
const char * | shortname |
const char * | longname |
const char * | abbrevname |
const char * | entry_message |
bool | has_uniques |
uint8_t | floor_colour |
uint8_t | rock_colour |
int(* | mons_rarity_function )(int) |
int(* | mons_level_function )(int) |
int(* | num_traps_function )(int) |
trap_type(* | rand_trap_function )(int) |
int(* | num_fogs_function )(int) |
void(* | rand_fog_function )(int, fog_machine_data &) |
int | travel_shortcut |
bool | any_upstair_exits |
bool | dangerous_bottom_level |
int | ambient_noise |
int Branch::mindepth |
int Branch::maxdepth |
int Branch::depth |
uint32_t Branch::branch_flags |
uint32_t Branch::default_level_flags |
const char* Branch::shortname |
const char* Branch::longname |
const char* Branch::abbrevname |
const char* Branch::entry_message |
bool Branch::has_uniques |
uint8_t Branch::floor_colour |
uint8_t Branch::rock_colour |
int(* Branch::mons_rarity_function)(int) |
int(* Branch::mons_level_function)(int) |
int(* Branch::num_traps_function)(int) |
trap_type(* Branch::rand_trap_function)(int) |
int(* Branch::num_fogs_function)(int) |
void(* Branch::rand_fog_function)(int, fog_machine_data &) |