#include "AppHdr.h"#include "output.h"#include <stdlib.h>#include <sstream>#include <math.h>#include "externs.h"#include "options.h"#include "species.h"#include "abl-show.h"#include "branch.h"#include "cio.h"#include "colour.h"#include "coord.h"#include "describe.h"#include "format.h"#include "godabil.h"#include "initfile.h"#include "itemname.h"#include "item_use.h"#include "menu.h"#include "message.h"#include "mon-stuff.h"#include "mon-info.h"#include "mon-util.h"#include "mutation.h"#include "jobs.h"#include "ouch.h"#include "player.h"#include "place.h"#include "religion.h"#include "skills2.h"#include "status.h"#include "stuff.h"#include "tagstring.h"#include "transform.h"#include "travel.h"#include "viewchar.h"#include "viewgeom.h"#include "showsymb.h"#include "directn.h"

Classes | |
| class | colour_bar |
| struct | status_light |
Defines | |
| #define | HUD_CAPTION_COLOUR Options.status_caption_colour |
Functions | |
| void | update_turn_count () |
| void | print_stats (void) |
| void | print_stats_level () |
| void | redraw_skill (const std::string &your_name, const std::string &job_name) |
| void | draw_border (void) |
| bool | compare_monsters_attitude (const monster *m1, const monster *m2) |
| std::string | mpr_monster_list (bool past) |
| int | update_monster_pane () |
| const char * | equip_slot_to_name (int equip) |
| int | equip_name_to_slot (const char *s) |
| std::string | dump_overview_screen (bool full_id) |
| void | print_overview_screen () |
| std::string | stealth_desc (int stealth) |
| std::string | magic_res_adjective (int mr) |
Variables | |
| colour_bar | HP_Bar (LIGHTGREEN, GREEN, RED, DARKGREY) |
| colour_bar | MP_Bar (LIGHTBLUE, BLUE, MAGENTA, DARKGREY) |
| #define HUD_CAPTION_COLOUR Options.status_caption_colour |

| void draw_border | ( | void | ) |

| std::string dump_overview_screen | ( | bool | full_id | ) |

| int equip_name_to_slot | ( | const char * | s | ) |

| const char * equip_slot_to_name | ( | int | equip | ) |
| std::string magic_res_adjective | ( | int | mr | ) |
| std::string mpr_monster_list | ( | bool | past | ) |

| void print_overview_screen | ( | void | ) |

| void print_stats | ( | void | ) |

| void print_stats_level | ( | void | ) |

| void redraw_skill | ( | const std::string & | your_name, | |
| const std::string & | job_name | |||
| ) |

| std::string stealth_desc | ( | int | stealth | ) |
| int update_monster_pane | ( | void | ) |

| void update_turn_count | ( | void | ) |

| colour_bar HP_Bar(LIGHTGREEN, GREEN, RED, DARKGREY) |
| colour_bar MP_Bar(LIGHTBLUE, BLUE, MAGENTA, DARKGREY) |
1.5.6