#include "stash.h"#include <vector>


Go to the source code of this file.
| void annotate_level | ( | ) |

| void clear_level_annotation | ( | level_id | li = level_id::current() |
) |
| void clear_level_exclusion_annotation | ( | level_id | li = level_id::current() |
) |
| void display_overview | ( | ) |

| std::string get_coloured_level_annotation | ( | int | col, | |
| level_id | li = level_id::current(), |
|||
| bool | skip_excl = false | |||
| ) |

| std::string get_level_annotation | ( | level_id | li = level_id::current(), |
|
| bool | skip_excl = false | |||
| ) |
| bool level_annotation_has | ( | std::string | str, | |
| level_id | li = level_id::current() | |||
| ) |


| void overview_clear | ( | ) |
| std::string overview_description_string | ( | bool | display | ) |
| int overview_knows_num_portals | ( | dungeon_feature_type | portal | ) |
| bool overview_knows_portal | ( | dungeon_feature_type | portal | ) |
| void seen_notable_thing | ( | dungeon_feature_type | which_thing, | |
| const coord_def & | pos | |||
| ) |

| void set_level_annotation | ( | std::string | str, | |
| level_id | li = level_id::current() | |||
| ) |

| void set_level_exclusion_annotation | ( | std::string | str, | |
| level_id | li = level_id::current() | |||
| ) |

| bool unnotice_feature | ( | const level_pos & | pos | ) |

1.5.6