#include "enum.h"
#include "externs.h"
#include "ouch.h"
#include "mon-iter.h"
#include "player.h"
#include "religion-enum.h"
Go to the source code of this file.
Defines | |
#define | MAX_PIETY 200 |
#define | HALF_MAX_PIETY (MAX_PIETY / 2) |
#define | MAX_PENANCE 200 |
Functions | |
bool | is_evil_god (god_type god) |
bool | is_good_god (god_type god) |
bool | is_chaotic_god (god_type god) |
bool | is_unavailable_god (god_type god) |
void | simple_god_message (const char *event, god_type which_deity=you.religion) |
int | piety_breakpoint (int i) |
std::string | god_name (god_type which_god, bool long_name=false) |
std::string | god_name_jiyva (bool second_name=false) |
god_type | str_to_god (const std::string name, bool exact=true) |
std::string | get_god_powers (god_type which_god) |
std::string | get_god_likes (god_type which_god, bool verbose=false) |
std::string | get_god_dislikes (god_type which_god, bool verbose=false) |
void | dec_penance (int val) |
void | dec_penance (god_type god, int val) |
void | excommunication (god_type new_god=GOD_NO_GOD) |
void | gain_piety (int pgn, int denominator=1, bool force=false, bool should_scale_piety=true) |
void | dock_piety (int pietyloss, int penance) |
void | god_speaks (god_type god, const char *mesg) |
void | lose_piety (int pgn) |
void | handle_god_time (void) |
int | god_colour (god_type god) |
uint8_t | god_message_altar_colour (god_type god) |
bool | player_can_join_god (god_type which_god) |
bool | transformed_player_can_join_god (god_type which_god) |
void | god_pitch (god_type which_god) |
int | piety_rank (int piety=-1) |
int | piety_scale (int piety_change) |
bool | god_hates_your_god (god_type god, god_type your_god=you.religion) |
std::string | god_hates_your_god_reaction (god_type god, god_type your_god=you.religion) |
bool | god_hates_cannibalism (god_type god) |
bool | god_hates_killing (god_type god, const monster *mon) |
bool | god_likes_fresh_corpses (god_type god) |
bool | god_likes_butchery (god_type god) |
bool | god_likes_spell (spell_type spell, god_type god) |
bool | god_hates_spell (spell_type spell, god_type god) |
harm_protection_type | god_protects_from_harm (god_type god, bool actual=true) |
bool | jiyva_is_dead () |
bool | fedhas_protects (const monster *target) |
bool | fedhas_protects_species (int mc) |
bool | fedhas_neutralises (const monster *target) |
void | print_sacrifice_message (god_type, const item_def &, piety_gain_t, bool=false) |
void | nemelex_death_message () |
bool | tso_unchivalric_attack_safe_monster (const monster *mon) |
void | mons_make_god_gift (monster *mon, god_type god=you.religion) |
bool | mons_is_god_gift (const monster *mon, god_type god=you.religion) |
int | yred_random_servants (unsigned int threshold, bool force_hostile=false) |
bool | is_undead_slave (const monster *mon) |
bool | is_yred_undead_slave (const monster *mon) |
bool | is_orcish_follower (const monster *mon) |
bool | is_fellow_slime (const monster *mon) |
bool | is_neutral_plant (const monster *mon) |
bool | is_follower (const monster *mon) |
bool | bless_follower (monster *follower=NULL, god_type god=you.religion, bool(*suitable)(const monster *mon)=is_follower, bool force=false) |
bool | god_hates_attacking_friend (god_type god, const actor *fr) |
bool | god_hates_attacking_friend (god_type god, int species) |
bool | god_likes_item (god_type god, const item_def &item) |
bool | god_likes_items (god_type god) |
void | get_pure_deck_weights (int weights[]) |
void | religion_turn_start () |
void | religion_turn_end () |
int | get_tension (god_type god=you.religion) |
int | get_monster_tension (const monster *mons, god_type god=you.religion) |
bool | do_god_gift (bool prayed_for=false, bool forced=false) |
std::vector< god_type > | temple_god_list () |
std::vector< god_type > | nontemple_god_list () |
std::string | adjust_abil_message (const char *pmsg, bool allow_upgrades=true) |
Variables | |
const char * | god_gain_power_messages [NUM_GODS][MAX_GOD_ABILITIES] |
#define HALF_MAX_PIETY (MAX_PIETY / 2) |
#define MAX_PENANCE 200 |
#define MAX_PIETY 200 |
std::string adjust_abil_message | ( | const char * | pmsg, | |
bool | allow_upgrades = true | |||
) |
bool bless_follower | ( | monster * | follower = NULL , |
|
god_type | god = you.religion , |
|||
bool(*)(const monster *mon) | suitable = is_follower , |
|||
bool | force = false | |||
) |
void dec_penance | ( | god_type | god, | |
int | val | |||
) |
void dec_penance | ( | int | val | ) |
bool do_god_gift | ( | bool | prayed_for = false , |
|
bool | forced = false | |||
) |
void dock_piety | ( | int | pietyloss, | |
int | penance | |||
) |
void excommunication | ( | god_type | new_god = GOD_NO_GOD |
) |
bool fedhas_neutralises | ( | const monster * | target | ) |
bool fedhas_protects | ( | const monster * | target | ) |
bool fedhas_protects_species | ( | int | mc | ) |
void gain_piety | ( | int | pgn, | |
int | denominator = 1 , |
|||
bool | force = false , |
|||
bool | should_scale_piety = true | |||
) |
std::string get_god_dislikes | ( | god_type | which_god, | |
bool | verbose = false | |||
) |
std::string get_god_likes | ( | god_type | which_god, | |
bool | verbose = false | |||
) |
std::string get_god_powers | ( | god_type | which_god | ) |
void get_pure_deck_weights | ( | int | weights[] | ) |
int get_tension | ( | god_type | god = you.religion |
) |
int god_colour | ( | god_type | god | ) |
bool god_hates_attacking_friend | ( | god_type | god, | |
int | species | |||
) |
bool god_hates_cannibalism | ( | god_type | god | ) |
bool god_hates_spell | ( | spell_type | spell, | |
god_type | god | |||
) |
std::string god_hates_your_god_reaction | ( | god_type | god, | |
god_type | your_god = you.religion | |||
) |
bool god_likes_butchery | ( | god_type | god | ) |
bool god_likes_fresh_corpses | ( | god_type | god | ) |
bool god_likes_items | ( | god_type | god | ) |
bool god_likes_spell | ( | spell_type | spell, | |
god_type | god | |||
) |
uint8_t god_message_altar_colour | ( | god_type | god | ) |
std::string god_name | ( | god_type | which_god, | |
bool | long_name = false | |||
) |
std::string god_name_jiyva | ( | bool | second_name = false |
) |
void god_pitch | ( | god_type | which_god | ) |
harm_protection_type god_protects_from_harm | ( | god_type | god, | |
bool | actual = true | |||
) |
void god_speaks | ( | god_type | god, | |
const char * | mesg | |||
) |
void handle_god_time | ( | void | ) |
bool is_chaotic_god | ( | god_type | god | ) |
bool is_evil_god | ( | god_type | god | ) |
bool is_fellow_slime | ( | const monster * | mon | ) |
bool is_follower | ( | const monster * | mon | ) |
bool is_good_god | ( | god_type | god | ) |
bool is_neutral_plant | ( | const monster * | mon | ) |
bool is_orcish_follower | ( | const monster * | mon | ) |
bool is_unavailable_god | ( | god_type | god | ) |
bool is_undead_slave | ( | const monster * | mon | ) |
bool is_yred_undead_slave | ( | const monster * | mon | ) |
bool jiyva_is_dead | ( | ) |
void lose_piety | ( | int | pgn | ) |
void nemelex_death_message | ( | ) |
std::vector<god_type> nontemple_god_list | ( | ) |
int piety_breakpoint | ( | int | i | ) |
int piety_rank | ( | int | piety = -1 |
) |
int piety_scale | ( | int | piety_change | ) |
bool player_can_join_god | ( | god_type | which_god | ) |
void print_sacrifice_message | ( | god_type | , | |
const item_def & | , | |||
piety_gain_t | , | |||
bool | = false | |||
) |
void religion_turn_end | ( | ) |
void religion_turn_start | ( | ) |
void simple_god_message | ( | const char * | event, | |
god_type | which_deity = you.religion | |||
) |
god_type str_to_god | ( | const std::string | name, | |
bool | exact = true | |||
) |
std::vector<god_type> temple_god_list | ( | ) |
bool transformed_player_can_join_god | ( | god_type | which_god | ) |
bool tso_unchivalric_attack_safe_monster | ( | const monster * | mon | ) |
int yred_random_servants | ( | unsigned int | threshold, | |
bool | force_hostile = false | |||
) |
const char* god_gain_power_messages[NUM_GODS][MAX_GOD_ABILITIES] |