#include "AppHdr.h"#include <algorithm>#include "enum.h"#include "externs.h"#include "mon-gear.h"#include "artefact.h"#include "colour.h"#include "dungeon.h"#include "env.h"#include "itemprop.h"#include "items.h"#include "makeitem.h"#include "mgen_enum.h"#include "mon-place.h"#include "mon-util.h"#include "random.h"#include "spl-book.h"

Functions | |
| void | give_specific_item (monster *mon, const item_def &tpl) |
| void | give_shield (monster *mon, int level) |
| void | give_armour (monster *mon, int level, bool spectral_orcs) |
| void | give_weapon (int mid, int level_number, bool mons_summoned, bool spectral_orcs) |
| void | give_item (int mid, int level_number, bool mons_summoned, bool spectral_orcs) |
| void give_armour | ( | monster * | mon, | |
| int | level, | |||
| bool | spectral_orcs | |||
| ) |

| void give_item | ( | int | mid, | |
| int | level_number, | |||
| bool | mons_summoned, | |||
| bool | spectral_orcs | |||
| ) |

| void give_shield | ( | monster * | mon, | |
| int | level | |||
| ) |


| void give_weapon | ( | int | mid, | |
| int | level_number, | |||
| bool | mons_summoned, | |||
| bool | spectral_orcs | |||
| ) |
1.5.6