mon-gear.cc File Reference

#include "AppHdr.h"
#include <algorithm>
#include "enum.h"
#include "externs.h"
#include "mon-gear.h"
#include "artefact.h"
#include "colour.h"
#include "dungeon.h"
#include "env.h"
#include "itemprop.h"
#include "items.h"
#include "makeitem.h"
#include "mgen_enum.h"
#include "mon-place.h"
#include "mon-util.h"
#include "random.h"
#include "spl-book.h"

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Functions

void give_specific_item (monster *mon, const item_def &tpl)
void give_shield (monster *mon, int level)
void give_armour (monster *mon, int level, bool spectral_orcs)
void give_weapon (int mid, int level_number, bool mons_summoned, bool spectral_orcs)
void give_item (int mid, int level_number, bool mons_summoned, bool spectral_orcs)

Function Documentation

void give_armour ( monster mon,
int  level,
bool  spectral_orcs 
)

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void give_item ( int  mid,
int  level_number,
bool  mons_summoned,
bool  spectral_orcs 
)

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void give_shield ( monster mon,
int  level 
)

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void give_specific_item ( monster mon,
const item_def tpl 
)

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void give_weapon ( int  mid,
int  level_number,
bool  mons_summoned,
bool  spectral_orcs 
)


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