viewmap.cc File Reference

#include "AppHdr.h"
#include "viewmap.h"
#include <algorithm>
#include "branch.h"
#include "cio.h"
#include "colour.h"
#include "command.h"
#include "coord.h"
#include "coordit.h"
#include "env.h"
#include "map_knowledge.h"
#include "fprop.h"
#include "exclude.h"
#include "feature.h"
#include "files.h"
#include "format.h"
#include "libutil.h"
#include "macro.h"
#include "mon-util.h"
#include "options.h"
#include "place.h"
#include "player.h"
#include "showsymb.h"
#include "stash.h"
#include "stuff.h"
#include "terrain.h"
#include "travel.h"
#include "viewchar.h"
#include "viewgeom.h"

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Classes

class  feature_list
class  levelview_excursion

Functions

wchar_t get_sightmap_char (dungeon_feature_type feat)
wchar_t get_magicmap_char (dungeon_feature_type feat)
bool is_feature (wchar_t feature, const coord_def &where)
void find_features (const std::vector< coord_def > &features, wchar_t feature, std::vector< coord_def > *found)
bool show_map (level_pos &lpos, bool travel_mode, bool allow_esc, bool allow_offlevel)
bool emphasise (const coord_def &where)

Function Documentation

bool emphasise ( const coord_def where  ) 

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void find_features ( const std::vector< coord_def > &  features,
wchar_t  feature,
std::vector< coord_def > *  found 
)

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wchar_t get_magicmap_char ( dungeon_feature_type  feat  ) 

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wchar_t get_sightmap_char ( dungeon_feature_type  feat  ) 

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bool is_feature ( wchar_t  feature,
const coord_def where 
)

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bool show_map ( level_pos lpos,
bool  travel_mode,
bool  allow_esc,
bool  allow_offlevel 
)

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