godprayer.cc File Reference

#include "AppHdr.h"
#include "godprayer.h"
#include <cmath>
#include "areas.h"
#include "artefact.h"
#include "coordit.h"
#include "effects.h"
#include "env.h"
#include "food.h"
#include "fprop.h"
#include "godabil.h"
#include "godpassive.h"
#include "invent.h"
#include "itemprop.h"
#include "items.h"
#include "item_use.h"
#include "player.h"
#include "makeitem.h"
#include "message.h"
#include "misc.h"
#include "monster.h"
#include "notes.h"
#include "options.h"
#include "random.h"
#include "religion.h"
#include "stash.h"
#include "state.h"
#include "stuff.h"
#include "terrain.h"
#include "view.h"

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Functions

std::string god_prayer_reaction ()
bool god_accepts_prayer (god_type god)
void pray ()
void end_prayer (void)
piety_gain_t sacrifice_item_stack (const item_def &item, int *js)

Function Documentation

void end_prayer ( void   ) 

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bool god_accepts_prayer ( god_type  god  ) 

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std::string god_prayer_reaction (  ) 

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void pray (  ) 

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piety_gain_t sacrifice_item_stack ( const item_def item,
int *  js 
)


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