#include <lua.h>#include <lauxlib.h>#include <lualib.h>


Go to the source code of this file.
Classes | |
| struct | MonsterWrap |
Defines | |
| #define | LUAFN(name) static int name(lua_State *ls) |
| #define | LUAWRAP(name, wrapexpr) |
| #define | PLUARET(type, val) |
| #define | LUARET1(name, type, val) |
| #define | LUARET2(name, type, val1, val2) |
| #define | ASSERT_DLUA |
| #define | GETCOORD(c, p1, p2, boundfn) |
| #define | COORDS(c, p1, p2) GETCOORD(c, p1, p2, in_bounds) |
| #define | COORDSHOW(c, p1, p2) GETCOORD(c, p1, p2, in_show_bounds) |
| #define | FEAT(f, pos) dungeon_feature_type f = check_lua_feature(ls, pos) |
| #define | LEVEL(lev, br, pos) |
| #define | MAP(ls, n, var) map_def *var = *(map_def **) luaL_checkudata(ls, n, MAP_METATABLE) |
| #define | LINES(ls, n, var) map_lines &var = (*(map_def **) luaL_checkudata(ls, n, MAP_METATABLE))->map |
| #define | DEVENT(ls, n, var) dgn_event *var = *(dgn_event **) luaL_checkudata(ls, n, DEVENT_METATABLE) |
| #define | MAPMARKER(ls, n, var) map_marker *var = *(map_marker **) luaL_checkudata(ls, n, MAPMARK_METATABLE) |
| #define | LUA_ITEM(ls, name, n) item_def *item = *(item_def **) luaL_checkudata(ls, n, ITEM_METATABLE) |
Functions | |
| void | luaopen_setmeta (lua_State *ls, const char *global, const luaL_reg *lua_lib, const char *meta) |
| void | clua_register_metatable (lua_State *ls, const char *tn, const luaL_reg *lr, int(*gcfn)(lua_State *ls)=NULL) |
| int | clua_stringtable (lua_State *ls, const std::vector< std::string > &s) |
| template<class T> | |
| T * | clua_new_userdata (lua_State *ls, const char *mt) |
| template<typename T> | |
| void | dlua_push_userdata (lua_State *ls, T udata, const char *meta) |
| int | push_activity_interrupt (lua_State *ls, activity_interrupt_data *t) |
| void | clua_push_map (lua_State *ls, map_def *map) |
| void | clua_push_coord (lua_State *ls, const coord_def &c) |
| void | clua_push_dgn_event (lua_State *ls, const dgn_event *devent) |
| void | push_monster (lua_State *ls, monster *mons) |
| void | clua_push_item (lua_State *ls, item_def *item) |
| item_def * | clua_get_item (lua_State *ls, int ndx) |
| void | lua_push_floor_items (lua_State *ls, int link) |
| dungeon_feature_type | check_lua_feature (lua_State *ls, int idx) |
| unsigned int | get_tile_idx (lua_State *ls, int arg) |
| level_id | dlua_level_id (lua_State *ls, int ndx) |
| void | push_item (lua_State *ls, item_def *item) |
| int | clua_pushcxxstring (lua_State *ls, const std::string &s) |
| int | clua_pushpoint (lua_State *ls, const coord_def &pos) |
| #define ASSERT_DLUA |
Value:
do { \ if (CLua::get_vm(ls).managed_vm) \ luaL_error(ls, "Operation forbidden in end-user script"); \ } while (false)
| #define COORDS | ( | c, | |||
| p1, | |||||
| p2 | ) | GETCOORD(c, p1, p2, in_bounds) |
| #define COORDSHOW | ( | c, | |||
| p1, | |||||
| p2 | ) | GETCOORD(c, p1, p2, in_show_bounds) |
| #define DEVENT | ( | ls, | |||
| n, | |||||
| var | ) | dgn_event *var = *(dgn_event **) luaL_checkudata(ls, n, DEVENT_METATABLE) |
| #define FEAT | ( | f, | |||
| pos | ) | dungeon_feature_type f = check_lua_feature(ls, pos) |
| #define GETCOORD | ( | c, | |||
| p1, | |||||
| p2, | |||||
| boundfn | ) |
| #define LEVEL | ( | lev, | |||
| br, | |||||
| pos | ) |
Value:
const char *level_name = luaL_checkstring(ls, pos); \ level_area_type lev = str_to_level_area_type(level_name); \ if (lev == NUM_LEVEL_AREA_TYPES) \ luaL_error(ls, "Expected level name"); \ const char *branch_name = luaL_checkstring(ls, pos); \ branch_type br = str_to_branch(branch_name); \ if (lev == LEVEL_DUNGEON && br == NUM_BRANCHES) \ luaL_error(ls, "Expected branch name");
| #define LINES | ( | ls, | |||
| n, | |||||
| var | ) | map_lines &var = (*(map_def **) luaL_checkudata(ls, n, MAP_METATABLE))->map |
| #define LUA_ITEM | ( | ls, | |||
| name, | |||||
| n | ) | item_def *item = *(item_def **) luaL_checkudata(ls, n, ITEM_METATABLE) |
| #define LUAFN | ( | name | ) | static int name(lua_State *ls) |
| #define LUARET1 | ( | name, | |||
| type, | |||||
| val | ) |
Value:
static int name(lua_State *ls) \ { \ lua_push##type(ls, val); \ return (1); \ }
| #define LUARET2 | ( | name, | |||
| type, | |||||
| val1, | |||||
| val2 | ) |
Value:
static int name(lua_State *ls) \ { \ lua_push##type(ls, val1); \ lua_push##type(ls, val2); \ return (2); \ }
| #define LUAWRAP | ( | name, | |||
| wrapexpr | ) |
Value:
static int name(lua_State *ls) \ { \ wrapexpr; \ return (0); \ }
| #define MAPMARKER | ( | ls, | |||
| n, | |||||
| var | ) | map_marker *var = *(map_marker **) luaL_checkudata(ls, n, MAPMARK_METATABLE) |
| #define PLUARET | ( | type, | |||
| val | ) |
Value:
lua_push##type(ls, val); \
return (1);
| dungeon_feature_type check_lua_feature | ( | lua_State * | ls, | |
| int | idx | |||
| ) |
| item_def* clua_get_item | ( | lua_State * | ls, | |
| int | ndx | |||
| ) |

| T* clua_new_userdata | ( | lua_State * | ls, | |
| const char * | mt | |||
| ) | [inline] |
| void clua_push_coord | ( | lua_State * | ls, | |
| const coord_def & | c | |||
| ) |
| void clua_push_dgn_event | ( | lua_State * | ls, | |
| const dgn_event * | devent | |||
| ) |
| void clua_push_item | ( | lua_State * | ls, | |
| item_def * | item | |||
| ) |
| void clua_push_map | ( | lua_State * | ls, | |
| map_def * | map | |||
| ) |
| int clua_pushcxxstring | ( | lua_State * | ls, | |
| const std::string & | s | |||
| ) |
| int clua_pushpoint | ( | lua_State * | ls, | |
| const coord_def & | pos | |||
| ) |

| void clua_register_metatable | ( | lua_State * | ls, | |
| const char * | tn, | |||
| const luaL_reg * | lr, | |||
| int(*)(lua_State *ls) | gcfn = NULL | |||
| ) |
| int clua_stringtable | ( | lua_State * | ls, | |
| const std::vector< std::string > & | s | |||
| ) |

| level_id dlua_level_id | ( | lua_State * | ls, | |
| int | ndx | |||
| ) |
| void dlua_push_userdata | ( | lua_State * | ls, | |
| T | udata, | |||
| const char * | meta | |||
| ) | [inline] |
| unsigned int get_tile_idx | ( | lua_State * | ls, | |
| int | arg | |||
| ) |
| void lua_push_floor_items | ( | lua_State * | ls, | |
| int | link | |||
| ) |

| void luaopen_setmeta | ( | lua_State * | ls, | |
| const char * | global, | |||
| const luaL_reg * | lua_lib, | |||
| const char * | meta | |||
| ) |
| int push_activity_interrupt | ( | lua_State * | ls, | |
| activity_interrupt_data * | t | |||
| ) |

| void push_item | ( | lua_State * | ls, | |
| item_def * | item | |||
| ) |
| void push_monster | ( | lua_State * | ls, | |
| monster * | mons | |||
| ) |
1.5.6