#include "AppHdr.h"
#include "attitude-change.h"
#include <sstream>
#include "coordit.h"
#include "database.h"
#include "env.h"
#include "goditem.h"
#include "itemprop.h"
#include "message.h"
#include "mon-behv.h"
#include "mon-iter.h"
#include "mon-util.h"
#include "monster.h"
#include "mon-stuff.h"
#include "player.h"
#include "random.h"
#include "religion.h"
#include "state.h"
#include "stuff.h"
#include "travel.h"
#include "transform.h"
Functions | |
void | good_god_follower_attitude_change (monster *mons) |
void | beogh_follower_convert (monster *mons, bool orc_hit) |
void | slime_convert (monster *mons) |
void | fedhas_neutralise (monster *mons) |
void | passive_enslavement_convert (monster *mons) |
void | passive_enslavement_convert_monster (monster *mons) |
bool | make_god_gifts_disappear () |
bool | yred_slaves_abandon_you () |
bool | beogh_followers_abandon_you () |
void | good_god_holy_attitude_change (monster *holy) |
void | good_god_holy_fail_attitude_change (monster *holy) |
void | beogh_convert_orc (monster *orc, bool emergency, bool converted_by_follower) |
void beogh_convert_orc | ( | monster * | orc, | |
bool | emergency, | |||
bool | converted_by_follower | |||
) |
void beogh_follower_convert | ( | monster * | mons, | |
bool | orc_hit | |||
) |
bool beogh_followers_abandon_you | ( | ) |
void fedhas_neutralise | ( | monster * | mons | ) |
void good_god_follower_attitude_change | ( | monster * | mons | ) |
void good_god_holy_attitude_change | ( | monster * | holy | ) |
void good_god_holy_fail_attitude_change | ( | monster * | holy | ) |
bool make_god_gifts_disappear | ( | ) |
void passive_enslavement_convert | ( | monster * | mons | ) |
void passive_enslavement_convert_monster | ( | monster * | mons | ) |
void slime_convert | ( | monster * | mons | ) |
bool yred_slaves_abandon_you | ( | ) |