godconduct.cc File Reference

#include "AppHdr.h"
#include "godconduct.h"
#include "fight.h"
#include "godpassive.h"
#include "godwrath.h"
#include "monster.h"
#include "mon-util.h"
#include "player.h"
#include "random.h"
#include "religion.h"
#include "state.h"
#include "stuff.h"

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Functions

bool did_god_conduct (conduct_type thing_done, int level, bool known, const monster *victim)
void god_conduct_turn_start ()
void set_attack_conducts (god_conduct_trigger conduct[3], const monster *mon, bool known)
void enable_attack_conducts (god_conduct_trigger conduct[3])
void disable_attack_conducts (god_conduct_trigger conduct[3])

Function Documentation

bool did_god_conduct ( conduct_type  thing_done,
int  level,
bool  known,
const monster victim 
)

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void disable_attack_conducts ( god_conduct_trigger  conduct[3]  ) 

void enable_attack_conducts ( god_conduct_trigger  conduct[3]  ) 

void god_conduct_turn_start (  ) 

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void set_attack_conducts ( god_conduct_trigger  conduct[3],
const monster mon,
bool  known 
)

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