#include "enum.h"#include "externs.h"


Go to the source code of this file.
| void check_net_will_hold_monster | ( | monster * | mon | ) |

| void clear_trapping_net | ( | ) |

| int count_traps | ( | trap_type | ttyp | ) |
| void destroy_trap | ( | const coord_def & | pos | ) |

| void disarm_trap | ( | const coord_def & | where | ) |

| std::vector<coord_def> find_golubria_on_level | ( | ) |

| void free_self_from_net | ( | void | ) |

| int get_trapping_net | ( | const coord_def & | where, | |
| bool | trapped = true | |||
| ) |

| void handle_items_on_shaft | ( | const coord_def & | where, | |
| bool | open_shaft | |||
| ) |

| void handle_traps | ( | trap_type | trt, | |
| int | i, | |||
| bool | trap_known | |||
| ) |
| bool is_valid_shaft_level | ( | const level_id & | place = level_id::current() |
) |


| int num_traps_for_place | ( | int | level_number = -1, |
|
| const level_id & | place = level_id::current() | |||
| ) |

| bool player_caught_in_net | ( | ) |

| trap_type random_trap | ( | dungeon_feature_type | feat | ) |

| trap_type random_trap | ( | ) |

| trap_type random_trap_for_place | ( | int | level_number = -1, |
|
| const level_id & | place = level_id::current() | |||
| ) |

| trap_type random_trap_slime | ( | int | level_number = -1 |
) |

| void remove_net_from | ( | monster * | mon | ) |

| int reveal_traps | ( | const int | range | ) |

| bool shaft_known | ( | int | depth, | |
| bool | randomly_placed | |||
| ) |

| dungeon_feature_type trap_category | ( | trap_type | type | ) |
| const char* trap_name_at | ( | const coord_def & | c | ) |

| int traps_zero_number | ( | int | level_number = -1 |
) |
1.5.6