#include "AppHdr.h"#include "abyss.h"#include <cstdlib>#include <algorithm>#include "areas.h"#include "artefact.h"#include "cloud.h"#include "colour.h"#include "coord.h"#include "coordit.h"#include "dungeon.h"#include "env.h"#include "itemprop.h"#include "items.h"#include "l_defs.h"#include "lev-pand.h"#include "los.h"#include "makeitem.h"#include "mapmark.h"#include "maps.h"#include "message.h"#include "mgen_data.h"#include "misc.h"#include "mon-iter.h"#include "mon-place.h"#include "mon-transit.h"#include "mon-util.h"#include "player.h"#include "random.h"#include "religion.h"#include "shopping.h"#include "showsymb.h"#include "sprint.h"#include "state.h"#include "stuff.h"#include "terrain.h"#include "traps.h"#include "travel.h"#include "view.h"#include "xom.h"

Classes | |
| class | xom_abyss_feature_amusement_check |
| struct | corrupt_env |
Functions | |
| void | generate_abyss () |
| void | abyss_area_shift (void) |
| void | save_abyss_uniques () |
| void | abyss_teleport (bool new_area) |
| void | run_corruption_effects (int duration) |
| bool | is_level_incorruptible () |
| bool | lugonu_corrupt_level (int power) |
Variables | |
| const int | ABYSSAL_RUNE_MAX_ROLL = 200 |
| void abyss_area_shift | ( | void | ) |

| void abyss_teleport | ( | bool | new_area | ) |

| void generate_abyss | ( | ) |

| bool is_level_incorruptible | ( | ) |

| bool lugonu_corrupt_level | ( | int | power | ) |

| void run_corruption_effects | ( | int | duration | ) |

| void save_abyss_uniques | ( | ) |
| const int ABYSSAL_RUNE_MAX_ROLL = 200 |
1.5.6