
Go to the source code of this file.
Enumerations | |
| enum | food_type { FOOD_MEAT_RATION, FOOD_BREAD_RATION, FOOD_PEAR, FOOD_APPLE, FOOD_CHOKO, FOOD_HONEYCOMB, FOOD_ROYAL_JELLY, FOOD_SNOZZCUMBER, FOOD_PIZZA, FOOD_APRICOT, FOOD_ORANGE, FOOD_BANANA, FOOD_STRAWBERRY, FOOD_RAMBUTAN, FOOD_LEMON, FOOD_GRAPE, FOOD_SULTANA, FOOD_LYCHEE, FOOD_BEEF_JERKY, FOOD_CHEESE, FOOD_SAUSAGE, FOOD_CHUNK, FOOD_AMBROSIA, NUM_FOODS } |
Functions | |
| int | count_corpses_in_pack (bool blood_only=false) |
| bool | butchery (int which_corpse=-1, bool bottle_blood=false) |
| bool | eat_food (int slot=-1) |
| void | make_hungry (int hunger_amount, bool suppress_msg, bool allow_reducing=false) |
| void | lessen_hunger (int statiated_amount, bool suppress_msg) |
| void | set_hunger (int new_hunger_level, bool suppress_msg) |
| void | weapon_switch (int targ) |
| bool | is_bad_food (const item_def &food) |
| bool | is_poisonous (const item_def &food) |
| bool | is_mutagenic (const item_def &food) |
| bool | is_contaminated (const item_def &food) |
| bool | causes_rot (const item_def &food) |
| bool | is_inedible (const item_def &item) |
| bool | is_preferred_food (const item_def &food) |
| bool | is_forbidden_food (const item_def &food) |
| bool | check_amu_the_gourmand (bool reqid) |
| bool | can_ingest (int what_isit, int kindof_thing, bool suppress_msg, bool reqid=false, bool check_hunger=true) |
| bool | chunk_is_poisonous (int chunktype) |
| void | eat_floor_item (int item_link) |
| int | eat_from_floor (bool skip_chunks=true) |
| bool | eat_from_inventory () |
| int | prompt_eat_chunks () |
| bool | food_change (bool suppress_message=false) |
| void | eat_inventory_item (int which_inventory_slot) |
| bool | prompt_eat_inventory_item (int slot=-1) |
| void | chunk_nutrition_message (int nutrition) |
| void | vampire_nutrition_per_turn (const item_def &corpse, int feeding=0) |
| void | finished_eating_message (int food_type) |
| int | you_max_hunger () |
| int | you_min_hunger () |
| void | handle_starvation () |
| enum food_type |
| bool butchery | ( | int | which_corpse = -1, |
|
| bool | bottle_blood = false | |||
| ) |

| bool can_ingest | ( | int | what_isit, | |
| int | kindof_thing, | |||
| bool | suppress_msg, | |||
| bool | reqid = false, |
|||
| bool | check_hunger = true | |||
| ) |

| bool causes_rot | ( | const item_def & | food | ) |

| bool check_amu_the_gourmand | ( | bool | reqid | ) |

| bool chunk_is_poisonous | ( | int | chunktype | ) |
| void chunk_nutrition_message | ( | int | nutrition | ) |

| int count_corpses_in_pack | ( | bool | blood_only = false |
) |

| void eat_floor_item | ( | int | item_link | ) |

| bool eat_food | ( | int | slot = -1 |
) |

| int eat_from_floor | ( | bool | skip_chunks = true |
) |

| bool eat_from_inventory | ( | ) |

| void eat_inventory_item | ( | int | which_inventory_slot | ) |

| void finished_eating_message | ( | int | food_type | ) |

| bool food_change | ( | bool | suppress_message = false |
) |

| void handle_starvation | ( | ) |

| bool is_bad_food | ( | const item_def & | food | ) |

| bool is_contaminated | ( | const item_def & | food | ) |

| bool is_forbidden_food | ( | const item_def & | food | ) |

| bool is_inedible | ( | const item_def & | item | ) |

| bool is_mutagenic | ( | const item_def & | food | ) |

| bool is_poisonous | ( | const item_def & | food | ) |

| bool is_preferred_food | ( | const item_def & | food | ) |

| void lessen_hunger | ( | int | statiated_amount, | |
| bool | suppress_msg | |||
| ) |

| void make_hungry | ( | int | hunger_amount, | |
| bool | suppress_msg, | |||
| bool | allow_reducing = false | |||
| ) |

| int prompt_eat_chunks | ( | ) |

| bool prompt_eat_inventory_item | ( | int | slot = -1 |
) |

| void set_hunger | ( | int | new_hunger_level, | |
| bool | suppress_msg | |||
| ) |

| void vampire_nutrition_per_turn | ( | const item_def & | corpse, | |
| int | feeding = 0 | |||
| ) |

| void weapon_switch | ( | int | targ | ) |

| int you_max_hunger | ( | ) |
| int you_min_hunger | ( | ) |
1.5.6