#include "AppHdr.h"#include "spl-transloc.h"#include "externs.h"#include "abyss.h"#include "branch.h"#include "cloud.h"#include "coord.h"#include "coordit.h"#include "delay.h"#include "directn.h"#include "dungeon.h"#include "env.h"#include "fprop.h"#include "invent.h"#include "item_use.h"#include "itemprop.h"#include "items.h"#include "message.h"#include "misc.h"#include "mon-behv.h"#include "mon-iter.h"#include "mon-util.h"#include "player.h"#include "random.h"#include "spl-other.h"#include "spl-util.h"#include "stash.h"#include "state.h"#include "stuff.h"#include "teleport.h"#include "terrain.h"#include "transform.h"#include "traps.h"#include "travel.h"#include "view.h"#include "viewmap.h"#include "xom.h"

Functions | |
| int | blink (int pow, bool high_level_controlled_blink, bool wizard_blink) |
| void | random_blink (bool allow_partial_control, bool override_abyss) |
| bool | allow_control_teleport (bool quiet) |
| void | you_teleport (void) |
| bool | you_teleport_to (const coord_def where_to, bool move_monsters) |
| void | you_teleport_now (bool allow_control, bool new_abyss_area, bool wizard_tele) |
| bool | cast_portal_projectile (int pow) |
| bool | cast_apportation (int pow, const coord_def &where) |
| int | cast_semi_controlled_blink (int pow) |
| bool | can_cast_golubrias_passage () |
| bool | cast_golubrias_passage (const coord_def &where) |
| bool allow_control_teleport | ( | bool | quiet | ) |

| int blink | ( | int | pow, | |
| bool | high_level_controlled_blink, | |||
| bool | wizard_blink | |||
| ) |

| bool can_cast_golubrias_passage | ( | ) |

| bool cast_apportation | ( | int | pow, | |
| const coord_def & | where | |||
| ) |

| bool cast_golubrias_passage | ( | const coord_def & | where | ) |

| bool cast_portal_projectile | ( | int | pow | ) |

| int cast_semi_controlled_blink | ( | int | pow | ) |

| void random_blink | ( | bool | allow_partial_control, | |
| bool | override_abyss | |||
| ) |

| void you_teleport | ( | void | ) |

| void you_teleport_now | ( | bool | allow_control, | |
| bool | new_abyss_area, | |||
| bool | wizard_tele | |||
| ) |

| bool you_teleport_to | ( | const coord_def | where_to, | |
| bool | move_monsters | |||
| ) |

1.5.6