spl-transloc.cc File Reference

#include "AppHdr.h"
#include "spl-transloc.h"
#include "externs.h"
#include "abyss.h"
#include "branch.h"
#include "cloud.h"
#include "coord.h"
#include "coordit.h"
#include "delay.h"
#include "directn.h"
#include "dungeon.h"
#include "env.h"
#include "fprop.h"
#include "invent.h"
#include "item_use.h"
#include "itemprop.h"
#include "items.h"
#include "message.h"
#include "misc.h"
#include "mon-behv.h"
#include "mon-iter.h"
#include "mon-util.h"
#include "player.h"
#include "random.h"
#include "spl-other.h"
#include "spl-util.h"
#include "stash.h"
#include "state.h"
#include "stuff.h"
#include "teleport.h"
#include "terrain.h"
#include "transform.h"
#include "traps.h"
#include "travel.h"
#include "view.h"
#include "viewmap.h"
#include "xom.h"

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Functions

int blink (int pow, bool high_level_controlled_blink, bool wizard_blink)
void random_blink (bool allow_partial_control, bool override_abyss)
bool allow_control_teleport (bool quiet)
void you_teleport (void)
bool you_teleport_to (const coord_def where_to, bool move_monsters)
void you_teleport_now (bool allow_control, bool new_abyss_area, bool wizard_tele)
bool cast_portal_projectile (int pow)
bool cast_apportation (int pow, const coord_def &where)
int cast_semi_controlled_blink (int pow)
bool can_cast_golubrias_passage ()
bool cast_golubrias_passage (const coord_def &where)

Function Documentation

bool allow_control_teleport ( bool  quiet  ) 

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int blink ( int  pow,
bool  high_level_controlled_blink,
bool  wizard_blink 
)

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bool can_cast_golubrias_passage (  ) 

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bool cast_apportation ( int  pow,
const coord_def where 
)

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bool cast_golubrias_passage ( const coord_def where  ) 

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bool cast_portal_projectile ( int  pow  ) 

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int cast_semi_controlled_blink ( int  pow  ) 

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void random_blink ( bool  allow_partial_control,
bool  override_abyss 
)

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void you_teleport ( void   ) 

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void you_teleport_now ( bool  allow_control,
bool  new_abyss_area,
bool  wizard_tele 
)

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bool you_teleport_to ( const coord_def  where_to,
bool  move_monsters 
)

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