zotdef.cc File Reference

#include "AppHdr.h"
#include "branch.h"
#include "directn.h"
#include "dungeon.h"
#include "env.h"
#include "externs.h"
#include "files.h"
#include "ghost.h"
#include "items.h"
#include "itemname.h"
#include "makeitem.h"
#include "message.h"
#include "mgen_data.h"
#include "mon-stuff.h"
#include "mon-place.h"
#include "mon-pick.h"
#include "mon-util.h"
#include "player.h"
#include "random.h"
#include "state.h"
#include "stuff.h"
#include "terrain.h"
#include "traps.h"
#include "libutil.h"
#include "zotdef.h"

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Defines

#define NSLOTS   (MAX_MONS_ALLOC - 1)
#define BOSS_SLOT   NSLOTS
#define END   static_cast<monster_type>(-1)

Functions

void debug_waves ()
void zotdef_set_wave ()
std::string zotdef_debug_wave_desc ()
int zotdef_spawn (bool boss)
bool create_trap (trap_type spec_type)
bool create_zotdef_ally (monster_type mtyp, const char *successmsg)
void zotdef_bosses_check ()

Define Documentation

#define BOSS_SLOT   NSLOTS

#define END   static_cast<monster_type>(-1)

#define NSLOTS   (MAX_MONS_ALLOC - 1)


Function Documentation

bool create_trap ( trap_type  spec_type  ) 

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bool create_zotdef_ally ( monster_type  mtyp,
const char *  successmsg 
)

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void debug_waves (  ) 

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void zotdef_bosses_check (  ) 

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std::string zotdef_debug_wave_desc (  ) 

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void zotdef_set_wave (  ) 

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int zotdef_spawn ( bool  boss  ) 

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Generated on Thu Jan 13 13:30:38 2011 by  doxygen 1.5.6