#include "AppHdr.h"#include "branch.h"#include "directn.h"#include "dungeon.h"#include "env.h"#include "externs.h"#include "files.h"#include "ghost.h"#include "items.h"#include "itemname.h"#include "makeitem.h"#include "message.h"#include "mgen_data.h"#include "mon-stuff.h"#include "mon-place.h"#include "mon-pick.h"#include "mon-util.h"#include "player.h"#include "random.h"#include "state.h"#include "stuff.h"#include "terrain.h"#include "traps.h"#include "libutil.h"#include "zotdef.h"

Defines | |
| #define | NSLOTS (MAX_MONS_ALLOC - 1) |
| #define | BOSS_SLOT NSLOTS |
| #define | END static_cast<monster_type>(-1) |
Functions | |
| void | debug_waves () |
| void | zotdef_set_wave () |
| std::string | zotdef_debug_wave_desc () |
| int | zotdef_spawn (bool boss) |
| bool | create_trap (trap_type spec_type) |
| bool | create_zotdef_ally (monster_type mtyp, const char *successmsg) |
| void | zotdef_bosses_check () |
| #define BOSS_SLOT NSLOTS |
| #define END static_cast<monster_type>(-1) |
| #define NSLOTS (MAX_MONS_ALLOC - 1) |
| bool create_trap | ( | trap_type | spec_type | ) |

| bool create_zotdef_ally | ( | monster_type | mtyp, | |
| const char * | successmsg | |||
| ) |

| void debug_waves | ( | ) |

| void zotdef_bosses_check | ( | ) |

| std::string zotdef_debug_wave_desc | ( | ) |

| void zotdef_set_wave | ( | ) |

| int zotdef_spawn | ( | bool | boss | ) |

1.5.6