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Functions | |
int | blink (int pow, bool high_level_controlled_blink, bool wizard_blink=false) |
void | random_blink (bool, bool override_abyss=false) |
bool | allow_control_teleport (bool quiet=false) |
void | you_teleport () |
void | you_teleport_now (bool allow_control, bool new_abyss_area=false, bool wizard_tele=false) |
bool | you_teleport_to (const coord_def where, bool move_monsters=false) |
bool | cast_portal_projectile (int pow) |
bool | cast_apportation (int powc, const coord_def &where) |
int | cast_semi_controlled_blink (int pow) |
bool | cast_golubrias_passage (const coord_def &where) |
bool | can_cast_golubrias_passage () |
bool allow_control_teleport | ( | bool | quiet = false |
) |
int blink | ( | int | pow, | |
bool | high_level_controlled_blink, | |||
bool | wizard_blink = false | |||
) |
bool can_cast_golubrias_passage | ( | ) |
bool cast_apportation | ( | int | powc, | |
const coord_def & | where | |||
) |
bool cast_golubrias_passage | ( | const coord_def & | where | ) |
bool cast_portal_projectile | ( | int | pow | ) |
int cast_semi_controlled_blink | ( | int | pow | ) |
void random_blink | ( | bool | , | |
bool | override_abyss = false | |||
) |
void you_teleport | ( | ) |
void you_teleport_now | ( | bool | allow_control, | |
bool | new_abyss_area = false , |
|||
bool | wizard_tele = false | |||
) |
bool you_teleport_to | ( | const coord_def | where, | |
bool | move_monsters = false | |||
) |