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Functions | |
void | identify (int power, int item_slot=-1) |
int | cast_healing (int pow, bool divine_ability=false, const coord_def &where=coord_def(0, 0), bool not_self=false, targ_mode_type mode=TARG_NUM_MODES) |
bool | cast_revivification (int pow) |
void | antimagic () |
void | cast_detect_secret_doors (int pow) |
int | detect_traps (int pow) |
int | detect_items (int pow) |
int | detect_creatures (int pow, bool telepathic=false) |
bool | remove_curse () |
bool | detect_curse (int scroll, bool suppress_msg) |
bool | entomb (int pow) |
bool | cast_imprison (int pow, monster *mons, int source) |
bool | cast_smiting (int pow, const coord_def &where) |
void | stonemail (int pow) |
void antimagic | ( | ) |
void cast_detect_secret_doors | ( | int | pow | ) |
int cast_healing | ( | int | pow, | |
bool | divine_ability = false , |
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const coord_def & | where = coord_def(0, 0) , |
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bool | not_self = false , |
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targ_mode_type | mode = TARG_NUM_MODES | |||
) |
bool cast_imprison | ( | int | pow, | |
monster * | mons, | |||
int | source | |||
) |
bool cast_revivification | ( | int | pow | ) |
bool cast_smiting | ( | int | pow, | |
const coord_def & | where | |||
) |
int detect_creatures | ( | int | pow, | |
bool | telepathic = false | |||
) |
bool detect_curse | ( | int | scroll, | |
bool | suppress_msg | |||
) |
int detect_items | ( | int | pow | ) |
int detect_traps | ( | int | pow | ) |
bool entomb | ( | int | pow | ) |
void identify | ( | int | power, | |
int | item_slot = -1 | |||
) |
bool remove_curse | ( | ) |
void stonemail | ( | int | pow | ) |