#include "AppHdr.h"
#include "spl-selfench.h"
#include "externs.h"
#include "areas.h"
#include "delay.h"
#include "env.h"
#include "godconduct.h"
#include "hints.h"
#include "it_use2.h"
#include "itemprop.h"
#include "libutil.h"
#include "message.h"
#include "misc.h"
#include "religion.h"
#include "spl-cast.h"
#include "spl-other.h"
#include "spl-util.h"
#include "stuff.h"
#include "transform.h"
#include "view.h"
Functions | |
int | allowed_deaths_door_hp (void) |
bool | cast_deaths_door (int pow) |
void | extension (int pow) |
void | remove_ice_armour () |
void | ice_armour (int pow, bool extending) |
void | missile_prot (int pow) |
void | deflection (int pow) |
void | remove_regen (bool divine_ability) |
void | cast_regen (int pow, bool divine_ability) |
void | cast_berserk (void) |
void | cast_swiftness (int power) |
void | cast_fly (int power) |
void | cast_insulation (int power) |
void | cast_resist_poison (int power) |
void | cast_teleport_control (int power) |
bool | cast_selective_amnesia () |
void | cast_see_invisible (int pow) |
void | cast_silence (int pow) |
void | cast_liquefaction (int pow) |
int allowed_deaths_door_hp | ( | void | ) |
void cast_berserk | ( | void | ) |
bool cast_deaths_door | ( | int | pow | ) |
void cast_fly | ( | int | power | ) |
void cast_insulation | ( | int | power | ) |
void cast_liquefaction | ( | int | pow | ) |
void cast_regen | ( | int | pow, | |
bool | divine_ability | |||
) |
void cast_resist_poison | ( | int | power | ) |
void cast_see_invisible | ( | int | pow | ) |
bool cast_selective_amnesia | ( | ) |
void cast_silence | ( | int | pow | ) |
void cast_swiftness | ( | int | power | ) |
void cast_teleport_control | ( | int | power | ) |
void deflection | ( | int | pow | ) |
void extension | ( | int | pow | ) |
void ice_armour | ( | int | pow, | |
bool | extending | |||
) |
void missile_prot | ( | int | pow | ) |
void remove_ice_armour | ( | ) |
void remove_regen | ( | bool | divine_ability | ) |