#include "AppHdr.h"#include "spl-other.h"#include "externs.h"#include "coord.h"#include "delay.h"#include "env.h"#include "food.h"#include "godconduct.h"#include "it_use2.h"#include "itemname.h"#include "itemprop.h"#include "items.h"#include "libutil.h"#include "makeitem.h"#include "message.h"#include "misc.h"#include "mon-place.h"#include "mon-util.h"#include "player.h"#include "player-stats.h"#include "religion.h"#include "spl-util.h"#include "stuff.h"#include "terrain.h"#include "transform.h"

Functions | |
| void | cast_cure_poison (int pow) |
| bool | cast_sublimation_of_blood (int pow) |
| bool | cast_death_channel (int pow, god_type god) |
| bool | recall (int type_recalled) |
| void | cast_phase_shift (int pow) |
| bool | cast_passwall (const coord_def &delta, int pow) |
| void | cast_intoxicate (int pow) |
| bool | cast_fulsome_distillation (int pow, bool check_range) |
| void | remove_condensation_shield () |
| void | cast_condensation_shield (int pow) |
| void | cast_stoneskin (int pow) |
| void cast_condensation_shield | ( | int | pow | ) |

| void cast_cure_poison | ( | int | pow | ) |

| bool cast_death_channel | ( | int | pow, | |
| god_type | god | |||
| ) |

| bool cast_fulsome_distillation | ( | int | pow, | |
| bool | check_range | |||
| ) |

| void cast_intoxicate | ( | int | pow | ) |

| bool cast_passwall | ( | const coord_def & | delta, | |
| int | pow | |||
| ) |

| void cast_phase_shift | ( | int | pow | ) |

| void cast_stoneskin | ( | int | pow | ) |

| bool cast_sublimation_of_blood | ( | int | pow | ) |

| bool recall | ( | int | type_recalled | ) |

| void remove_condensation_shield | ( | ) |

1.5.6